question about making a door Created 19 years ago2005-09-11 07:21:19 UTC by Ansith Ansith

Created 19 years ago2005-09-11 07:21:19 UTC by Ansith Ansith

Posted 19 years ago2005-09-11 07:21:19 UTC Post #133950
Im taking my first attempt at making a sliding door following the tutorial but i dont understand how to make a frame for the door could someone explain?
Posted 19 years ago2005-09-11 07:38:47 UTC Post #133953
if you want to start VERY basic... just choose the wall that you want to put the door in, create a rectangular brush that is wide enough to go all the way through the wall. Place it in the wall, right click and press carve note carving is bad and you should get out of the habbit once ur more comfortable with hammer
Now, fit the door so its a bit thinner, right click, press 'Tie To Entity' then choose func_door. Choose the direction you want it to go in and viola
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:41:58 UTC Post #133956
What if im putting the dor in an entrance to a room like just putting it in a hall way
Posted 19 years ago2005-09-11 07:45:09 UTC Post #133957
you still do exactly the same thing.... have u properly looked at the example maps in the 'in the beginning' tuts?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:46:38 UTC Post #133958
Yea ive had a look at them it dont have nothing about making a door tho
Posted 19 years ago2005-09-11 07:47:17 UTC Post #133959
It might be nice to know that walls never have to be 1 brush. You can use as many brushes as you want for a wall (though keeping it simple might be good once your maps get larger). So, for a doorframe, just create a wall from 3 brushes, one on the left of the doorframe, one on the right and one on top of the doorframe.

You can copy brushes quickly by moving them and holding the Shift key down. That should speed up the whole process quite a bit.
Posted 19 years ago2005-09-11 07:49:29 UTC Post #133961
hmm ok i tryed that and it created an error i might be doing it wrong
Posted 19 years ago2005-09-11 07:50:22 UTC Post #133962
You can't expect help without giving information.

So... what error did you get?
Posted 19 years ago2005-09-11 07:53:49 UTC Post #133963
it just said hammer has created an error but i think i did it wrong

EDIT: oh and do i make the brushes hollow or somthing?
Posted 19 years ago2005-09-11 07:56:00 UTC Post #133965
SLAPS ANSITH
http://twhl.co.za/mapvault_map.php?id=3385

IT DOESNT GET ANY EASIER! as seventh said, show some initiative! DOWNLOAD THE TUTURIAL MAPS! THEY ARE THERE TO HELP!!!!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:58:54 UTC Post #133966
i have downloaded it and it was a long time ago it dident help then but (thinks for a miniute) it will help now
Posted 19 years ago2005-09-11 08:13:52 UTC Post #133967
how do you see which way it opens???
Posted 19 years ago2005-09-11 08:22:24 UTC Post #133968
You adjust Yaw.
Just select, which way you want your door to open in the Top view and select that direction in the Yaw compass. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 08:26:44 UTC Post #133969
ok thanks all for the help finally made my door :D
Posted 19 years ago2005-09-11 08:35:42 UTC Post #133971
oh no one more problem sorry the door only opens from one side
Posted 19 years ago2005-09-11 08:37:07 UTC Post #133972
? What do you mean by "only from 1 side"?
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 08:40:02 UTC Post #133973
well from the hall the door will open and when i got into the room where it leads to and the door closes and i try to go back out it wont open
Posted 19 years ago2005-09-11 08:48:20 UTC Post #133976
are you sure you haven't selected use only flag?

And are you doing this door to be controlled by a button?
38_98 38_98Lord
Posted 19 years ago2005-09-11 08:51:40 UTC Post #133978
i havent done anything to the door just put it in it isent controlled by a button cause when i walk into it from the hall way and it opens
Posted 19 years ago2005-09-11 09:20:42 UTC Post #133984
try jumping at the door.. if ur second room is maybe lower than your first, it could make the door too high
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 10:20:03 UTC Post #133989
I made you an example map, showing how to use the door in a different way. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 10:23:48 UTC Post #133991
Posted 19 years ago2005-09-11 10:37:59 UTC Post #133999
i fixed it a wile ago sorry forgot to say.
i just put up my really stupid map
Posted 19 years ago2005-09-11 10:39:21 UTC Post #134000
Downloaded, I'll post a comment soon. ;)
Posted 19 years ago2005-09-11 10:43:53 UTC Post #134002
cool thx
Posted 19 years ago2005-09-11 10:56:02 UTC Post #134005
i might start working on a new map soon fixing those things you told me to fix
Posted 19 years ago2005-09-11 11:03:52 UTC Post #134008
ive got CS:sorce but because of steam my textures stuff up on it cause i got a good but old vidio card and i dont have enough ram to run it so ive got a half-life2 and CS:sorce that i cant use :P
Posted 19 years ago2005-09-11 11:04:58 UTC Post #134010
Commented too! :glad:
Posted 19 years ago2005-09-11 11:09:58 UTC Post #134011
thx for commenting you two
Posted 19 years ago2005-09-11 11:11:47 UTC Post #134012
before i make a new map i might fix some of the problems in the map
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