Also the
quicklook animation is nice. Muzzle there are thousand of example maps on scripts!
would that repeat the sequence?
Nope! : You'll need to make that animation target it self or find a special animation(non of these are special)that can be used as an idle animation.(repeats it self)
If it's not a special animation and you want to make it stop when you activate a trigger/button make that trigger/button target a trigger_changetarget that will target the script and in the new target value write nothing!
When the trigger_changetarget is triggered it will change the script's target to nothing so the script will stop triggering it self.
My only problem is does it change the target monster value or the target?
Hmmm...should I add this to my tutorial??