Mudanchee is a compact, fast and fun Half-Life 2 deathmatch map, set in an ancient cave system. Players combat each other between gloomy crystals, old tombs, clattering waterfalls and archeological equipment.
The complete weapon array is available, as well as various custom objects such as sharp crystals, hammers and rocks. Action is never far away due to the compact nature of the map, and vertical combat plays an important role. And there's the occasionally hidden items...
EDIT: Fixed download by uploading to TWHL itself (14 oct 2020).
What version did you still have? The oldest that I still have around is v37. The final version is v51.
At first glance I seriously thought those rock walls were real! All the textures look great and the custom ones matched perfectly.
Enitiy Placement 10/10
I like the scattered arrangement of the health and ammo. You have regular small health packs but only a few large ones in some areas. The weapons were placed appropriatly and ammo was available but not abundant.
Design 10/10
It didn't feel like an arena, that's a plus, but it has the possiblity of both long range fighting and mini-arena areas where players can get up close and personal.
Ambience 10/10
Lighting felt natural. I felt that where there was light, it was made so it lit enough of the area to allow players to see but still emphisise the fact that the player is in a deep dark cave.
Map Skill 10/10
Solid, plays with the fact that there is a world outside but trying to get there is costly. The rock formations were fantasic and allowed a less 'constructed' feel to the map. Those waterfalls were fantastic and broke up the regular old rock wall.
Total 10/10 (5 stars)
Magnificent map, this is a true Half-Life map that breaks from the style we are used to but lives in the world that we are.
Send a private message to Captain P. about the map, he's still online from time to time ^w^
Your map is awesome! the atmosphere is great, and it almost feels like I'm really there!