Half-Life 2: Deathmatch HL2DM
dm_mudanchee by Captain P
Posted 14 years ago2008-05-05 09:01:01 UTC • Completed • Half-Life 2: Deathmatch
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Captain P Captain P
Half-Life 2: Deathmatch
14 years ago2008-05-05 09:01:01 UTC
1 year ago2020-10-14 10:54:46 UTC
5.00 (3)
full star full star full star full star full star Download (6.92mb)

Mudanchee is a compact, fast and fun Half-Life 2 deathmatch map, set in an ancient cave system. Players combat each other between gloomy crystals, old tombs, clattering waterfalls and archeological equipment.

The complete weapon array is available, as well as various custom objects such as sharp crystals, hammers and rocks. Action is never far away due to the compact nature of the map, and vertical combat plays an important role. And there's the occasionally hidden items...

EDIT: Fixed download by uploading to TWHL itself (14 oct 2020).


Commented 14 years ago2008-05-05 16:43:55 UTC Comment #16603
Wow, the final version for this map is released. I still have the beta map on my computer from many years ago.
Commented 14 years ago2008-05-07 18:45:23 UTC Comment #16624
Well, it's 2.5 years at most, but yeah, it's been a while. :)

What version did you still have? The oldest that I still have around is v37. The final version is v51.
Commented 14 years ago2008-05-08 02:36:30 UTC Comment #16625
Wow, I remember seeing WIP shots of this ages ago, nice to see that it's finally out :P Will take a run through and see if it's any good, I'm guessing yes.
Commented 14 years ago2008-05-17 23:59:00 UTC Comment #16641
Texturing 10/10
At first glance I seriously thought those rock walls were real! All the textures look great and the custom ones matched perfectly.

Enitiy Placement 10/10
I like the scattered arrangement of the health and ammo. You have regular small health packs but only a few large ones in some areas. The weapons were placed appropriatly and ammo was available but not abundant.

Design 10/10
It didn't feel like an arena, that's a plus, but it has the possiblity of both long range fighting and mini-arena areas where players can get up close and personal.

Ambience 10/10
Lighting felt natural. I felt that where there was light, it was made so it lit enough of the area to allow players to see but still emphisise the fact that the player is in a deep dark cave.

Map Skill 10/10
Solid, plays with the fact that there is a world outside but trying to get there is costly. The rock formations were fantasic and allowed a less 'constructed' feel to the map. Those waterfalls were fantastic and broke up the regular old rock wall.

Total 10/10 (5 stars)
Magnificent map, this is a true Half-Life map that breaks from the style we are used to but lives in the world that we are.
Commented 14 years ago2008-05-21 15:54:31 UTC Comment #16661
Thanks for the review, hlife-hotdog. :)
Commented 14 years ago2008-06-09 13:03:34 UTC Comment #16702
Vau.... This is the best map i have ever seen! Although this isn't "perfect" map than it it brilliant! Everything is 10/10 although the texture resolution on the rocks could been better... Spot on Captain P! The 2.5years working on it has bayed off!
Commented 1 year ago2020-10-12 21:53:49 UTC Comment #102951
I would like to be able to download this map, but I can't. Hopefully, it doesn't take too much time out of your day to update an 11 year old download link. The only other place I could find this map was on Planet Half-Life, but seeing as GameSpy shut down a long time ago, none of the download links work. :P
Commented 1 year ago2020-10-13 17:05:15 UTC Comment #102952
Send a private message to Captain P. about the map, he's still online from time to time ^w^
Commented 1 year ago2020-10-14 10:56:33 UTC Comment #102953
Turns out I still had the map somewhere. Download is fixed now, have fun. :)
Commented 1 year ago2020-10-14 14:11:45 UTC Comment #102954
Yay, thanks :D
Your map is awesome! the atmosphere is great, and it almost feels like I'm really there!
Except for whatever's happening hereExcept for whatever's happening here
There isn't too many or too little supplies, and they're placed magnificently! I haven't seen a custom map like this in quite a while. Bravo!
Commented 1 year ago2020-10-17 11:10:46 UTC Comment #102960
Thanks for the kind words. That waterfall is actually on purpose - it distracts players so others can activate the trap in that room! Nah, I think I just forgot to put a rock there. ;)

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