Cycler Sample Maps (Unused Content)

Half-Life HL
Cycler Sample Maps (Unused Content) by MrMystery
Posted 5 months ago2019-06-02 01:39:19 UTC • Examples • Half-Life
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Name
Cycler Sample Maps (Unused Content)
By
MrMystery MrMystery
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
5 months ago2019-06-02 01:39:19 UTC
Updated
5 months ago2019-06-02 21:22:49 UTC
Views
267
Downloads
56
Comments
1
Download (212.29kb)

_cycler_mdl.bsp - Contains unused models in the game.
_cycler_seq.bsp - Contains unused + semi-unused animations in the game.

If you know of any that you think are missing or should not be included, please leave a comment and I'll update it.

Animation Sequences (74):
#=sequence number
*=semi-unused (half seen or unseen)
  • agrunt.mdl
    • #27 float
  • barney.mdl
    • #38 stuffed_in_vent
    • #42 barney_dragvent
    • #49 c1a3_emergeidle
    • #50 c1a3_emerge
    • #51 haulbarney
    • #53 fence
    • #60 barneyfallidle
    • #61 barneyfall
    • #68 pepsiswing
    • #69 pepsipush
  • big_mom.mdl
    • #11 defend
    • #19* falldeath
  • bigrat.mdl
    • #5 jump
    • #6 eat
    • #7* die1
  • bullsquid.mdl
    • #18 bulljump
    • #21 scare
    • #22 squidfallidle
    • #23 squidfall
  • garg.mdl
    • #14* die
    • #15 bitehead
    • #16 throwbody
  • headcrab.mdl
    • #17 crashidle
    • #18 crash
    • #19 hstruggleidle
    • #20 hstruggle
  • hgrunt.mdl
    • #29 180l
    • #30 180r
    • #31 strafeleft
    • #32 straferight
    • #56* converse1
    • #57* converse2
    • #58 startleleft
    • #59 startleright
    • #61 defuse
    • #62 corner1
    • #63 corner2
    • #64 stone_toss
    • #65 cliffdie
    • #67 diveside
    • #69 kneeldive
    • #70 wm_button
    • #71 wm_moatjump
    • #72 bustwindow
    • #75 trackwave
    • #79 jumptracks
  • houndeye.mdl
    • #16 leaderlook
    • #23* inspect
    • #30 jumpwindow
  • icky.mdl
    • #14 hitcage
  • loader.mdl
    • #2 run2
    • #3 heroidle
    • #4 freeze
    • #5 herodie
    • #6 rampwalk
  • nihilanth.mdl
    • #3 throw
    • #4 block
    • #11 fall
  • player.mdl or any DM player model
    • #73 deadback
    • #74 deadsitting
    • #75 deadstomach
    • #76 deadtable
  • scientist.mdl
    • #108 scientist_get_pulled
    • #113 haulscientist
    • #117 helicack
    • #118 windive
    • #119 scicrashidle
    • #120 scicrash
  • v_tripmine.mdl
    • #2 arm1
  • w_sqknest.mdl
    • #0 walk
  • zombie.mdl
    • #37 zombie_pull_scientist
    • #42 haulzombie
    • #43 c2a3_snack_getup
Models (37):
  • aflock.mdl
  • archer.mdl
  • breather.mdl
  • chumtoad.mdl
  • construction.mdl
  • crystal.mdl
  • dead_osprey.mdl
  • floater.mdl
  • friendly.mdl
  • gasbag.mdl
  • gib_hgrunt.mdl
  • hassault.mdl
  • in_teleport.mdl
  • islave_gibs1.mdl
  • kingpin.mdl
  • out_teleport.mdl
  • shrapnel.mdl
  • skeleton.mdl
  • snapbug.mdl
  • sphere.mdl
  • spiggot.mdl
  • spit.mdl
  • stealth.mdl
  • stukabat.mdl
  • testsphere.mdl
  • v_chub.mdl
  • w_357ammo.mdl
  • w_adrenaline.mdl
  • w_antidote.mdl
  • w_chainammo.mdl
  • w_flare.mdl
  • w_isotopebox.mdl
  • w_oxygen.mdl
  • w_rad.mdl
  • w_security.mdl
  • w_shotshell.mdl
  • w_silencer.mdl

1 Comment

Commented 5 months ago2019-06-02 16:15:20 UTC Comment #102042
zombiegibs.mdl actually does appear in the game, in the Office Complex freezer.

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