Authentic First-Person Weapons

Half-Life HL
Authentic First-Person Weapons by Toodles
Posted 8 months ago2022-09-04 17:04:52 UTC • Unfinished • Half-Life
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Name
Authentic First-Person Weapons
By
Toodles Toodles
Type
Model
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
MDL
Created
8 months ago2022-09-04 17:04:52 UTC
Updated
8 months ago2022-09-04 17:27:57 UTC
Views
782
Downloads
146
Comments
4
Rating
4.33 (3)

First-person weapon models designed to fit in with Half-Life's art style!
The models themselves are based on the originals but, most have been completely re-worked. Better meshes, UV maps and new animations!
The arm models are fixed up versions of the HD arms.

Release I
  • Crowbar
  • Glock
  • Hand grenades
  • Shotgun
As a bonus: the crowbar color is customizable.
It matches up with your custom player color that can be set in the multiplayer options menu.

This pack is NOT finished! I'm going to take a little break from it and come back when I feel like it.
Expect the weapons to come in groups, and in the order they show up in the original campaign.
Opposing Force & Blue Shift versions are in the works, too. The arm rigs just need some of work.

Until I finish the pack, I'd recommend using this along side Overfloater's HD arms with LD models:
https://twhl.info/vault/view/6401

Promo image font from VileR

4 Comments

Commented 8 months ago2022-09-06 20:59:49 UTC Comment #104753
Looking great as usual! Really like how you managed to retain almost if not all of the original weapons’s artstyle and feel yet managed to make them look better. The crowbar’s head looks a bit like some birds’ feet though.
Commented 8 months ago2022-09-07 16:30:27 UTC Comment #104756
spas looks ok
Commented 6 months ago2022-11-06 17:28:47 UTC Comment #104887
looks beautiful!
Commented 4 months ago2023-01-07 04:06:02 UTC Comment #104987
I like everything except the shotgun. The rack on top gives it a massive difference between the V model and the p model. I also don't really like the reload animation, the way Gordon is holding the shells looks weird. You can't even see the shells. I do really like that we now have a detailed tip of the crowbar, though, I've been looking for that. The new sound for pulling the pin out of the grenade is really satisfying, and so is the new draw animation. Reminds me of the way he bounces it in Black Mesa. I also like how you have three different clips for the pistol, depending on if it's a partial or a full reload. Super good. My only suggestion would be to alter the shotgun model. Otherwise, good job.

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