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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
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Render Properties Example Map
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View Vault Item
HL
Render Properties Example Map by
kimilil
Posted
4 months ago
2024-08-05 14:51:51 UTC
• Examples • Half-Life
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Name
Render Properties Example Map
By
kimilil
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
4 months ago
2024-08-05 14:51:51 UTC
Updated
4 months ago
2024-08-05 14:56:57 UTC
Views
416
Downloads
88
Comments
1
Rating
5.00 (1)
License: CC BY-NC-SA
Download (2.48mb)
A map to test all
env_render
properties. Also includes demonstration of stopping a
func_conveyor
in vanilla Half-Life.
FILES
JMF file
MAP file
Compiled BSP file
REQUIREMENTS
For JMF file:
MESS v1.2.2 and above
Custom MESS entities:
https://twhl.info/thread/locate-post/348782
jp_dev.wad
For MAP file:
jp_dev.wad
For BSP file:
None, hopefully.
REMARKS
The Render Colour selection can be buggy. Blame only this janky game engine. Restart map if not working.
You can shoot the buttons as well as pressing them.
1 Comment
Combined
Commented
4 months ago
2024-08-07 14:41:37 UTC
Comment #106285
NIce thanks for the work! im learning a lot from this
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