Try out your fragging skills in this tightly spaced map based in a desolate storage unit. Kill your opponents with a deadly laser in an adjacent lab, camp in the vents while spamming snarks (coward) or enjoy a nice cup of coffee in the cafeteria while your enemies fight on. Just be sure to watch your step around the toxic sludge!
I've used some assets from the Rimpository v1.07 prefab jmf by Rimrook. You can download it here:
https://twhl.info/vault/view/6579
EDIT: I forgot to include a wad-file from Half-Life: Uplink (that I didn't use in this map but is somehow required to run the map) and a wav-file from Half-Life: Opposing force. Simply add hldemo2_generated.wad to the "valve" folder and fluorescent.wav to the "sound" folder and the map should work. I apologize for this inconvenience!
Texturing — 0
Ambience — 0
Lighting — 0
Gameplay — 0
Cheers,
Muaudib