AAATRIGGER Last edited 4 years ago2020-01-12 16:25:56 UTC

You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date. Click here to see the current revision of this page.
A small but easy-to-recognise texture used by mappers to help identify trigger brush entities in their editing. If it is used on a regular brush, it causes problems like game crashes sometimes; so it must be on an entity like a trigger that is invisible in game.

Use the AAATRIGGER brush to identify your invisible triggers, like trigger_teleport, trigger_once and trigger_multiple. If you use it on a func_button then the texture will be rendered, and as said above, that might cause problems.

Comments

You must log in to post a comment. You can login or register a new account.