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ORIGINAL TITLE: Sentence or pitch shift ignored > 16 playing
This error can show up when you are testing in map, and more than 16 entitys stop at the same time, especially if they are func rotating, which has pitch changes on stop sounds. It is about a sound collision similar to emit_sound : pitch 346 above. This can happen even if you are not using any sound - it may be a programming bug in the engine.
Solution is to make it so all entitys do not stop at the same time.