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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
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Category: Images Required > VERC - Half-Life > VERC - mapping > Archived Articles > Mapping > VERC Archive > Tutorials
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Examples Required
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Textures
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Pages in this category
VERC: 'Glowing' Texture Lights
VERC: Better Sprites With Env_Beam
VERC: Cool Looking Dripping Water
VERC: Creating A Locked Door
VERC: Detail textures in Half-Life
VERC: Elevator No. 2
VERC: Glass and Transparency
VERC: Glowing Sprites
VERC: Hint Brush Tutorial
VERC: Magic Cargo Container
VERC: Monster Health
VERC: Motion Blur Effect