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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
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Category: VERC - general > VERC - mapping > Tutorials
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Archived Articles
(12)
VERC Archive
(12)
Mapping
(9)
Images Required
(9)
Examples Required
(3)
Pages in this category
VERC: Advanced r_speeds Control
VERC: Carving responsibly
VERC: Combining Brushes with a Text Editor
VERC: Concepts: Triggers and Targets
VERC: Controllable Looping
VERC: Controlling Turrets Through Cameras
VERC: Linux Half-Life Mapping
VERC: Mitered Corners: The Undying Myth
VERC: NPC and Item Placement Theory
VERC: Preset Light Appearances
VERC: Security Cameras
VERC: WC Sphere Making