env_fog (Counter-Strike) Last edited 11 months ago2023-05-21 17:29:33 UTC

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env_fog - Point Entity

Covers the map in fog.
Looking for the Deathmatch Classic version?
This entity also exists in Deathmatch Classic but works in a different way than Counter-Strike.

For the DMC version of this entity, please consult this page instead.

Attributes

Flags

Notes

@PointClass = env_fog : "Fog"
[
spawnflags(flags) =
[
1: "Fog Affects Skybox" : 0
]
density(integer) : "Fog density (<0.01)" : 0.001
fogStartDistance(integer) : "Start Distance" : 1500
fogStopDistance(integer) : "Stop Distance" : 2000
rendercolor(color255) : "Fog color (R G B)" : "255 255 255"
]

2 Comments

Commented 3 years ago2020-12-09 00:27:54 UTC Comment #103131
Example map:
Loading embedded content: Vault Item #4088
Commented 3 months ago2024-01-06 06:24:22 UTC Comment #105851
请问有人可以提供关于“Fog Affects Skybox”生效的截图吗?
Can anyone provide a screenshot of the effect of the "Fog Affects Skybox" flag?

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