func_monsterclip
Last edited 2 years ago2022-06-30 13:10:59 UTC
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This entity acts like the 'clip' brush, except it restricts monster movement, not the player's.
Attributes
- Name (targetname) - Property used to identify entities.
Flags
Notes
- Can be used to control the paths monsters take when chasing the player.
- Only monsters with their MonsterClip flag enabled will take notice of this entity.
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zhlt_noclip
=1
) which makes it have no clip for monsters using other hulls but solid to entities using hull0.