func_trackchange Last edited 6 months ago2019-05-13 07:48:05 UTC by Penguinboy Penguinboy

This article was converted from a previous version of TWHL and may need to be reviewed

  1. The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
  2. Some information may be out of date
  3. After the article is re-formatted and updated, remove this notice and the Review Required category.
  4. Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Brush Entity

This entity allows you to create a rotating platform that will switch a func_tracktrain's path, used mainly with player-controllable trains.


[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]Move Sound (movesnd) - These apply either to door or elevator type entities. For doors, the options are as follows: And for elevators: [li]Stop Sound (stopsnd) - This property is found in both door and elevator type entities. For doors, the options are: And these are elevator options: [li]FX Amount (renderamt)[/li]
[li]FX Color (rendercolor)[/li]
[li]Global Entity Name (globalname)[/li]
[li]Sound Volume 0.0 - 1.0 (volume)[/li]
[li]Sound Volume (volume) - Range: 0.0 - 1.0[/li]
[li]Travel altitude (height) - Altitude to ascend or descend (use negative values for the latter, or 0 to disable altitude change).[/li]
[li]Spin Amount (rotation) - This is the amount in degrees the track will turn on its way up / down.[/li]
[li]Train to Switch (train) - The Name of the train that is using the track.[/li]
[li]Top Track (toptrack) - This is the Name of the last path_corner in the upper track.[/li]
[li]Bottom Track (bottomtrack) -The Name of the first path_corner in the lower track.[/li]
[li]Move/Rotate Speed (speed) - The speed in units/sec that the track platform will move. If the Rotate Only flag is set this will be the speed of rotation only.[/li]
[li]ZHLT Lightflags (zhlt_lightflags)[/li]
[li]Light Origin Target (light_origin)[/li]
[li]Minimum Light Level (_minlight)[/li]




You must log in to post a comment. You can login or register a new account.