If you open the map (BSP file) that correspond to Blue-Shift's outro (ba_outro.bsp) with a decent text editor like Notepad++ and you go to the entity lump or search for trigger_playerfreeze, you will notice that the entity does not have a model key/value pair.
If you open the map (BSP file) that correspond to Blue-Shift's outro (
ba_outro.bsp
) with a decent text editor like Notepad++ and you go to the entity lump or search fortrigger_playerfreeze
, you will notice that the entity does not have amodel
key/value pair.All brush entities have a
model
key/value pair.