Commented 10 years ago2014-02-22 04:16:19 UTC
in journal: #8336Comment #56007
What do you use to clean your fans?
I've been looking for an alternative to airduster for a while now. I know i could simply use an air compressor air gun, but air compressors hold moisture in the tank, so i shy away from that.
Eventually, i'd like to fork over the money for a canless air system, but man are they pricey!
And yeah, those fans get caked up quick! i blow out the intakes and exhaust on my laptop every couple weeks, and it's amazing to see the crap that comes out of there
Edit Just found this one for $60, so i guess that's not so pricey after-all =P
Commented 10 years ago2014-02-22 04:04:15 UTC
in journal: #8336Comment #56016
Shit, you have no idea about vacuuming... I need to take an industrial blower unit to give it a good blow job... The amount of dust and stuff down there generates so much, I can't clean it so often because its a large tower, but when the pc decreases in performance, its usually because its extra fans (4) have sucked up crap and blocked shit.
Commented 10 years ago2014-02-22 03:55:26 UTC
in journal: #8336Comment #56006
Extremely dodgey!
It's just a metal shelf screwed into drywall. The even dodgier part, is the piece of plastic closeline holding up the free edge of the shelf, that's just out of the picture frame =P
The good thing, it frees up space in my already very-small room, and i can vacuum under it =P
Commented 10 years ago2014-02-21 18:15:04 UTC
in journal: #8338Comment #45931
Archie - There's no doubt a lot of effort put forth into this video. Thank you! I never thought to do this, But i may implement something for that later on. I'll just have to use the windows movie maker instead of your fancy tools
@Disco info_target is one of my favorite entities for source mapping. It's my bitch entity for "FireUser#" subroutines
Commented 10 years ago2014-02-21 15:30:13 UTC
in journal: #8339Comment #61602
Technically spring starts in March. Nice photos I guess, but you need to improve on taking them. Or at least, don't use your phone camera, it seems to be an old one. They look too casual.
Commented 10 years ago2014-02-21 10:09:12 UTC
in journal: #8336Comment #56015
Dude, as long as it does the job, isn't that what matters? AND OF COURSE!! I mean a Core 2 Duo? An i3 made SOOO much of a difference to me... But I has i7 now so I gave it to little sis.
PS the place it's at looks dodgey... You sure it won't fall off? ._.
Commented 10 years ago2014-02-21 07:40:09 UTC
in journal: #8338Comment #45935
It's about exactly what I imagined it would be, but with actual implementation details. I actually learned some things (even about info_target which I used to think was a pretty much useless entity).
Commented 10 years ago2014-02-21 01:06:55 UTC
in journal: #8337Comment #58374
It's not that it's resource intensive. It does have a wide variety of resources that aren't currently put to use much more than just being consumed as they are. I've read the author's FAQ on his site( this game is developed by a single person) and it seems he hasn't got big plans for it. I mean... it doesn't even have multiplayer. Neither a campaign, the only story being that these settlers you start with where banished from their original community.
From my perspective, it's a combination of Caesar III and The settlers II.
The only difference is that you don't have any enemies... besides yourself. This has got to be the hardest RTS I've ever played when it comes to micromanagement. You basically have to fine-tune the jobs you assign to each settler so that you don't disturb the economy cycle. And trust me, in the first years it's super hard to provide food. This is the number one cause for people in my villages dying: starvation. It's ridiculous but at the same time challenging. There is a wide variety of food resources, and then there's trading: you can't actually grow all kinds of crops and trees, or breed livestock. You have to acquire seeds and a few animals to start this process( these are the most expensive resources to buy).
My problem is that, after some point, you begin to get bored. There is a bit of variety, but not more. The interface and the overall GUI stuff looks like the game is some kind of cheap linux RTS clone. But the graphics are incredibly good looking, though unoptimized( zooming out will kill your graphics card...). I sure hope the developer of this game will add more interesting stuff to keep me playing, like some tech trees and more upgradable stuff( the only thing you can upgrade is a normal house to a stone house- which consumes less wood for heating during winter).
Ah, but I'm spoiling too much. It is up to you to discover this game. The point is, this game is addictive. But after some point you realize it lacks "substance".
Commented 10 years ago2014-02-21 00:49:07 UTC
in journal: #8336Comment #56005
Ghost: yeah, there is not much to the case, but the fact that the red LED resembles a cylon, is a big plus for me =)
Clearly, the machine isn't perfect, but it's fine for the little bit of casual gaming and mapping i do, so i'm happy enough, and it's a huge improvement over my old Core 2 Duo machine =)
Maybe I'll add an SSD down the road, and that will be the last bit of money i will put into her..
Commented 10 years ago2014-02-20 20:46:55 UTC
in journal: #8336Comment #56001
Dudes, stop putting downers on him by telling him what he could have bought. That new PC feeling is one of the best, and it looks like one sexy beast. Congrats, my amigo.
Commented 10 years ago2014-02-20 13:39:45 UTC
in journal: #8336Comment #56003
The 650 was on sale(retail) for under $100, so i just bought it.
i realize i could have saved some money and got something better online, but because the case is so compact, i half expected to have to return it for not being able to fit the card in
Commented 10 years ago2014-02-20 13:33:46 UTC
in journal: #8336Comment #56002
yes rufee it is, unfortunately yes ='(
At least though after upgrayedding(spelt thusly, for a double-dose of it's pimping) the power supply and gfx card, it's very decent machine compared to what i'm used to using. That said, i will never by a prebuilt "bargain" computer again
Commented 10 years ago2014-02-19 14:49:26 UTC
in journal: #8335Comment #52780
I didn't like blender's u.i. though I loved some of its features like weight paint. I think blender is good for animating your models and especially organic ones. I hate 3ds max's u.i. though I've hardly used it. I'd just browse youtube videos of various programs to see if you like them.
I use rhino 5.0 for modeling bc it's u.i. is extremely similar to hammer but it isn't good for organic modeling unless you get tsplines and other plugins. Rhino is around 130.00USD I think for student version, you have to have a student email.
btw you should just try blender since it's free... I remember picking it up pretty fast.
Commented 10 years ago2014-02-18 15:16:13 UTC
in journal: #8333Comment #45921
The Punk IPA that brew dog do is actually really nice, love it's flavour. Quite beefy, got a lot of base.
As you can probably gather I'm relatively shit at describing tastes but it's certainly quite nice. Their little bars that they have ( nice wee one down Cowgate in Edinburgh) are lovely little places, have a nice atmosphere and look, and have little jokes wherever they can. They've got another beer similar to Vlad's called "Dead Pony Club". That kind of humor.
Commented 10 years ago2014-02-18 14:06:33 UTC
in journal: #8335Comment #52781
I recommend blender. Free, open source, fully documented and tutorialised online.
Used it to make some very basic models for The Core. It's quick to learn and I would no doubt be using it for more complex models were it not for me being a giant, ham-fisted, man baby.
Commented 10 years ago2014-02-18 12:33:56 UTC
in journal: #8335Comment #52782
The one that i can really think up that is free is blender, from experience you either like it or you don't. The obvious standard in game modelling is 3ds Max, personally i would use Maya, but that comes down to choice neither are free nor cheap. Not sure if Autodesk Softimage (XSI) Modtool is still around, that is a free version of XSI or whatever its called now with some limitations.
I hope i don't come across as harsh or anything, but this is what i think: I Played through until the end of the prison escape scene which i'm assuming is the last level (noclipped and didn't see anything else). I noticed some model errors: floating beds, misplaced doors etc...
In the area with the lone headcrab, i climbed into and got stuck inside the blue dumpster. You might want to put some climbable trash in there in case someone else decides to poke around.
Lighting in general was good. I liked the HDR (dat bloom).
There's a stark lack of ambiance that really detracts from the environments. If the characters spoke, that would add a lot to the immersion. (I know faceposer is broken, and good voice actors are hard to come by)
The turret section seemed too easy to me. The combine almost didn't make it into the room. I would suggest making the combine a bit more aggressive. The whole attack seemed unorganized, and an assault like that would be more calculated.
There's quite a lot you can do with aiscripted_schedules thrown into an assault to have the combine target the turrets more. If the turrets fell more, it would be more of a scramble to replace them / fend off the attackers. On that same note, you can use battle lines for the defenders and keep them in other certain areas / make them hold points more.
The hunter was a nice touch, but again, too easy. He just ran into the middle of the room and got cut down by the three turrets i re-positioned to face the only unopened door...
At one point, the room was gassed and two metrocops were thrown in to deal with me. I managed to swerve past them into the room ahead, but the room ahead was blocked by an invisible wall and did nothing but impede my progress. But when I entered it, the metrocops disappeared.
And then nothing was happening. I had no choice but to type "kill" in the console, and I respawned about 20 minutes back before the ENTIRE turret-managing section I had just passed.
NB: Unzip the file into your common/Half-Life 2 folder
Run the first map "dew_house1" via the ingame developer console of HL2: episode 2, by doing the following:
1) Enable the developer console in the 'advanced options' of the options menu. 2)Click the tilde key '~' (top left of your keyboard). 3) Type into the box "map dew_house1" and press Enter.
Commented 10 years ago2014-02-14 06:46:05 UTC
in journal: #8333Comment #45929
On the contrary its easy making a joke about that since most realized that todays society is a joke. I have nothing against Putin tranny beer, I like when people troll other people in style, what i don't like is when people approach something like that as it being something that truly fights for some ones rights when they have no idea what fighting for rights even means. Not saying that you did that, just annoyed by 100 other posts i saw lol.
Commented 10 years ago2014-02-14 06:40:06 UTC
in journal: #8334Comment #58371
If he has all the material for solving the problem, and those are formulas and example tasks, there shouldn't be much hussle to solve anything related to electronics. Everything follows simple logic. Difficulty with google sources is that many use a different approach to the same thing. And some over complicate for no reason, where others include things they them selfs dont fully understand.
Commented 10 years ago2014-02-13 20:00:12 UTC
in journal: #8333Comment #45928
In stead of raising awareness for something stupid, why don't they raise awareness that half of people in Russia live below standards? And not just in Russia, in all slavic countries.
I've been looking for an alternative to airduster for a while now. I know i could simply use an air compressor air gun, but air compressors hold moisture in the tank, so i shy away from that.
Eventually, i'd like to fork over the money for a canless air system, but man are they pricey!
And yeah, those fans get caked up quick! i blow out the intakes and exhaust on my laptop every couple weeks, and it's amazing to see the crap that comes out of there
Edit
Just found this one for $60, so i guess that's not so pricey after-all =P
It's just a metal shelf screwed into drywall. The even dodgier part, is the piece of plastic closeline holding up the free edge of the shelf, that's just out of the picture frame =P
The good thing, it frees up space in my already very-small room, and i can vacuum under it =P
@Disco
info_target is one of my favorite entities for source mapping.
It's my bitch entity for "FireUser#" subroutines
these photos are cusual, the place where i live
btw. beer tasted good:D
Nice photos I guess, but you need to improve on taking them. Or at least, don't use your phone camera, it seems to be an old one. They look too casual.
PS the place it's at looks dodgey... You sure it won't fall off? ._.
Hopefully the camera settings in v20 make moving around less janky than it is in this video.
From my perspective, it's a combination of Caesar III and The settlers II.
The only difference is that you don't have any enemies... besides yourself. This has got to be the hardest RTS I've ever played when it comes to micromanagement. You basically have to fine-tune the jobs you assign to each settler so that you don't disturb the economy cycle. And trust me, in the first years it's super hard to provide food. This is the number one cause for people in my villages dying: starvation. It's ridiculous but at the same time challenging.
There is a wide variety of food resources, and then there's trading: you can't actually grow all kinds of crops and trees, or breed livestock. You have to acquire seeds and a few animals to start this process( these are the most expensive resources to buy).
My problem is that, after some point, you begin to get bored. There is a bit of variety, but not more. The interface and the overall GUI stuff looks like the game is some kind of cheap linux RTS clone. But the graphics are incredibly good looking, though unoptimized( zooming out will kill your graphics card...). I sure hope the developer of this game will add more interesting stuff to keep me playing, like some tech trees and more upgradable stuff( the only thing you can upgrade is a normal house to a stone house- which consumes less wood for heating during winter).
Ah, but I'm spoiling too much. It is up to you to discover this game.
The point is, this game is addictive. But after some point you realize it lacks "substance".
Clearly, the machine isn't perfect, but it's fine for the little bit of casual gaming and mapping i do, so i'm happy enough, and it's a huge improvement over my old Core 2 Duo machine =)
Maybe I'll add an SSD down the road, and that will be the last bit of money i will put into her..
Thanks for the comments bros! =P
Like my avatar. I love black. <3
That new PC feeling is one of the best, and it looks like one sexy beast. Congrats, my amigo.
Why didn't you look into getting something with a cooler master case; those things are TOWERS.
Like mein. X3
i realize i could have saved some money and got something better online, but because the case is so compact, i half expected to have to return it for not being able to fit the card in
At least though after upgrayedding(spelt thusly, for a double-dose of it's pimping) the power supply and gfx card, it's very decent machine compared to what i'm used to using. That said, i will never by a prebuilt "bargain" computer again
I use rhino 5.0 for modeling bc it's u.i. is extremely similar to hammer but it isn't good for organic modeling unless you get tsplines and other plugins. Rhino is around 130.00USD I think for student version, you have to have a student email.
btw you should just try blender since it's free... I remember picking it up pretty fast.
As you can probably gather I'm relatively shit at describing tastes but it's certainly quite nice. Their little bars that they have ( nice wee one down Cowgate in Edinburgh) are lovely little places, have a nice atmosphere and look, and have little jokes wherever they can. They've got another beer similar to Vlad's called "Dead Pony Club". That kind of humor.
Used it to make some very basic models for The Core. It's quick to learn and I would no doubt be using it for more complex models were it not for me being a giant, ham-fisted, man baby.
The obvious standard in game modelling is 3ds Max, personally i would use Maya, but that comes down to choice neither are free nor cheap.
Not sure if Autodesk Softimage (XSI) Modtool is still around, that is a free version of XSI or whatever its called now with some limitations.
The groundwork is laid out though
I Played through until the end of the prison escape scene which i'm assuming is the last level (noclipped and didn't see anything else). I noticed some model errors: floating beds, misplaced doors etc...
In the area with the lone headcrab, i climbed into and got stuck inside the blue dumpster. You might want to put some climbable trash in there in case someone else decides to poke around.
Lighting in general was good. I liked the HDR (dat bloom).
There's a stark lack of ambiance that really detracts from the environments. If the characters spoke, that would add a lot to the immersion. (I know faceposer is broken, and good voice actors are hard to come by)
The turret section seemed too easy to me. The combine almost didn't make it into the room. I would suggest making the combine a bit more aggressive. The whole attack seemed unorganized, and an assault like that would be more calculated.
There's quite a lot you can do with aiscripted_schedules thrown into an assault to have the combine target the turrets more. If the turrets fell more, it would be more of a scramble to replace them / fend off the attackers. On that same note, you can use battle lines for the defenders and keep them in other certain areas / make them hold points more.
The hunter was a nice touch, but again, too easy. He just ran into the middle of the room and got cut down by the three turrets i re-positioned to face the only unopened door...
I know this is a beta, it's a good start!
As a precaution I'll place an autosave after the turret section (a fairly logical place for an autosave regardless.)
Thanks for the feedback!
And then nothing was happening. I had no choice but to type "kill" in the console, and I respawned about 20 minutes back before the ENTIRE turret-managing section I had just passed.
NB: Unzip the file into your common/Half-Life 2 folder
Run the first map "dew_house1" via the ingame developer console of HL2: episode 2, by doing the following:
1) Enable the developer console in the 'advanced options' of the options menu.
2)Click the tilde key '~' (top left of your keyboard).
3) Type into the box "map dew_house1" and press Enter.
I have nothing against Putin tranny beer, I like when people troll other people in style, what i don't like is when people approach something like that as it being something that truly fights for some ones rights when they have no idea what fighting for rights even means.
Not saying that you did that, just annoyed by 100 other posts i saw lol.
Difficulty with google sources is that many use a different approach to the same thing. And some over complicate for no reason, where others include things they them selfs dont fully understand.
Presentation on binary counters with JK flip-flops
Multiplexers on the other hand... I'll have to open up my Digital I book to re-learn those..
What if you open a thread and we can have a discussion on the topic
Just don't give up!
They're not hard though, just sit down and look at them and you'll realise it's simpler than it may seem.
< We have a massive audience as a highly respected brewery.