Commented 16 years ago2008-04-20 22:46:15 UTC
in journal: #5022Comment #39733
I was reading an interview from the director a little while ago, he says there's a moment before "it" attacks the bridge where Hud turns and faces another person with a hand-held camera. Fairly sure he said that's where he'd like to kick off a sequel - through the eyes of these other survivors.
Whether that's a good thing or not is up to you.
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Commented 16 years ago2008-04-20 20:55:46 UTC
in journal: #5022Comment #39740
If i were in charge of the sequel, I'd have it done through the perspective of a cocky cameraman or reporter shooting a war documentary-type thing of the military battling the monster or something like that.
Commented 16 years ago2008-04-20 14:32:00 UTC
in vault item: Enigma Beta VersionComment #16562
Thanks Muzzle. I was woundering why the mod wouldnt load the maps, I thought it just caught some problem, but now I know the reason. And yes, the mod is dull, but the new version will be much better looking, and will have enemys during every challange.
This comment was made on an article that has been deleted.
Commented 16 years ago2008-04-20 13:28:04 UTC
in vault item: Enigma Beta VersionComment #16561
The reason why you're getting that error, halflife_genius, is because the mod folder has spaces in it.
To VJ300: NEVER EVER put spaces in mod folder names, use underscores (_) instead. Only then the first map will load. The same goes for bsp files.
I also recommend not to use captial characters for bsp file names and mod folder names.
As for the mod, i didn't finished it, because it kinda bores me. No offense to you, VJ300. But mostly you're just smashing you're way though uninspired bland architecture. I kinda like your invisible laser beam trap though. No other thing, there's hardly any combat, except for that alien slave. That maze level was pretty boring too, really. There's just no gameplay.
Oh well, since this is old work, i don't think you really care.
Im looking forward to your remake, hopefully it will be much more challenging and better looking.
This comment was made on an article that has been deleted.
@halflife_genius: [X]text[/X] replace "X" with "s" (without quotes).
very nice work, i won't rate it until you finish it when you get back.
Hopefully it will continue the story a bit too. :>
Whether that's a good thing or not is up to you.
I loved this movie, had to go see it twice.
I was just about to turn in my buggy entry 15 minutes before i saw the message... awesome.
EDIT: O.O didn't see the edit link
To VJ300: NEVER EVER put spaces in mod folder names, use underscores (_) instead. Only then the first map will load. The same goes for bsp files.
I also recommend not to use captial characters for bsp file names and mod folder names.
As for the mod, i didn't finished it, because it kinda bores me. No offense to you, VJ300.
But mostly you're just smashing you're way though uninspired bland architecture. I kinda like your invisible laser beam trap though.
No other thing, there's hardly any combat, except for that alien slave. That maze level was pretty boring too, really. There's just no gameplay.
Oh well, since this is old work, i don't think you really care.
Im looking forward to your remake, hopefully it will be much more challenging and better looking.
Just look at the one who threw that puppy, I bet he was there!
they wouldnt kill that. That'd be a waste of money
I would like to see the military's perspective take on the monster.