Commented 17 years ago2007-06-16 03:33:07 UTC
in vault item: aim_saivaComment #15110
first map you post. many guys here will probably bash you to hell, but don't get offended. download and try some 3-4 star maps, think of an idea, a concept, and work on it, don't submit right after you first think it's finished. imagine
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Commented 18 years ago2006-09-07 14:30:40 UTC
in vault item: GosuComment #12960
Really liked architecture, that was the best. Lighting was also good and interesting, I say. Nice mix of the two themes, I rarely see more themes in one map. Nice sounds, "you may not escape" lol. What I didn't like are the xen parts, there is much more available in xen mapping (I know as I once made one, and it wasn't really good even though I worked on it for long hours). But it definately looks like it needed a lot of time, so this is a four-star one from me.
Commented 18 years ago2006-06-25 15:14:49 UTC
in vault item: scoutzknivez_2006Comment #12376
I know you're not someone who should be told how to map, judging by this: http://www.twhl.co.za/mapvault_map.php?id=3855 but I suppose you're someone who must be told how NOT to map. Not like this. I see no idea, lighting boring and no detail on the screenie. I won't rate as I don't play CS. Think, plan before mapping.
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Commented 18 years ago2006-05-30 13:33:05 UTC
in vault item: Divine Time-SlipComment #12084
the tree model didn't appear well for me, dunno how does it at others. -architecture was quite good. liked the underground parts but the top was a bit boring to me. -sounds. nice ambience, the little.. talking or whatever it was on the start is not necessary I think. -textures. a few good custom ones. did you make them? -ideas. liked the part with water, and nice using of sprites. -lighting. was simple but good enough. 4 stars from me. maybe you should stick to the theme and improve it even more cause I like it and others might too.
Commented 18 years ago2006-05-19 10:44:44 UTC
in vault item: Life's EndComment #11934
great mapping and ideas for sure. I had no problem for a long while, then a level change came, after which I couldnt move and I was.. in a brush. dunno how did I get there.
I don't know whoever created the car prefab, I download these things from ejoop.com but I rarely use them (this is the 1st time) And isn't the car realistic? It's been placed there by teleportation, don't underestimate combine technology
http://www.twhl.co.za/mapvault_map.php?id=3855
but I suppose you're someone who must be told how NOT to map. Not like this. I see no idea, lighting boring and no detail on the screenie. I won't rate as I don't play CS. Think, plan before mapping.
-architecture was quite good. liked the underground parts but the top was a bit boring to me.
-sounds. nice ambience, the little.. talking or whatever it was on the start is not necessary I think.
-textures. a few good custom ones. did you make them?
-ideas. liked the part with water, and nice using of sprites.
-lighting. was simple but good enough.
4 stars from me. maybe you should stick to the theme and improve it even more cause I like it and others might too.
(dont wanna advertise 'em, just compare them to this...)
http://www.twhl.co.za/mapvault_map.php?id=3348
http://www.twhl.co.za/mapvault_map.php?id=3467
if it isn't its not 3 star at all.
And isn't the car realistic? It's been placed there by teleportation, don't underestimate combine technology
(But it's his second map)
(And I gave him the idea of mapping for HL)