Comments

Commented 17 years ago2006-11-18 11:22:35 UTC in vault item: Pickup Pistol Comment #13475
oh becuse i tried on half life and i got a bunch of cant find files error

trying it in cs now
Commented 17 years ago2006-11-18 11:21:10 UTC in vault item: The Underhalls Comment #13474
holy cow it looks good i will try it later :D
Commented 17 years ago2006-11-18 11:16:43 UTC in vault item: Kidnapped Comment #13473
are those custom textures?
Commented 17 years ago2006-11-02 19:11:15 UTC in vault item: sc_officees Comment #13408
the doors they did thanks :D
Commented 17 years ago2006-10-28 11:37:46 UTC in vault item: bg_gym (for Battle Grounds) Comment #13358
yup i need to rebuild it a bit :P
Commented 17 years ago2006-10-22 18:54:34 UTC in vault item: The Box Comment #13307
hola hola! yo tambien
Commented 17 years ago2006-10-22 18:51:58 UTC in vault item: aim_aztecwave Comment #13306
ahahah
Commented 17 years ago2006-10-22 17:46:12 UTC in vault item: "Too many direct lightstyles on a face" in sg_relocate (for Stargate TC) Comment #13305
hey where can i get the mod
Commented 17 years ago2006-10-22 15:58:20 UTC in vault item: Research Complex Comment #13296
very good map the only thing is that once you go trought the door you are trapped and the texture is wrong behind it

very good i want to see it finished
Commented 17 years ago2006-10-22 11:06:21 UTC in vault item: sc_officees Comment #13283
did any1 see the g-man? well any of you play it for sven-coop
Commented 17 years ago2006-10-22 10:30:50 UTC in vault item: sc_officees Comment #13282
ahh the exploting machine i wanted to make something random to happen. what did you expect to happen if you press the button?
Commented 17 years ago2006-10-21 19:01:47 UTC in vault item: sc_officees Comment #13256
oh also officees comes from office escape i shorttened the escape to es and stick it together so officees
Commented 17 years ago2006-10-21 18:51:54 UTC in vault item: sc_officees Comment #13255
-ONLY ONE GUN. How in the living fuck do you expect the player to break through a room full of crates with 17 9mm shots?? (Sorry, but this just really pissed me off :/)
-When you break open the door to get to the "ladder", you can't climb up it. Nor can you open the hatch. Thats it? You made the player suffer through breaking all those boxes to reach an empty room?
-The door leading to the room full of boxes doesn't even open. I noclipped in there.
-NO SUIT. You NEED a flashlight for this map, yet you didn't give the player a suit. Huh?
-Monsters. Only 3 or 4 headcrabs, one of which was stuck in a wall (thats what causes that cloud of yellow dots).

answer to the 3...

1. This is for SVEN-COOP that explains the lack of monsters.
2. you are supposted to shoot the door
3. there is a revolver on the table :/ and there are 200 rounds behind the couch.
4. there is a game_end triggered when you get to the ladder!
5. this is not supposted to be a mod its supposted to be a coop map it soys its not for hl1 next to the name :/
6. there is a light switch :/

thanks for the critizms but read a lil it doesent hurt :D.
Commented 17 years ago2006-10-13 18:04:00 UTC in vault item: bg_gym (for Battle Grounds) Comment #13174
bgmod.com :P
Commented 17 years ago2006-10-13 10:47:29 UTC in vault item: Pickup Pistol Comment #13167
is it for cs or hl
Commented 17 years ago2006-10-13 10:33:57 UTC in vault item: bg_island (for Battle Grounds) Comment #13166
you knoe what nvm i found the tutorial :P
Commented 17 years ago2006-10-13 10:23:48 UTC in vault item: bg_island (for Battle Grounds) Comment #13165
im still learning. but i do not know how to set the sky i might ask it in the forums