Comments

Commented 18 years ago2005-10-13 16:48:27 UTC in vault item: Knife Arena - The Towers 2 Comment #9428
Not exactly an update. The original ka_the_towers is still in use.
Don't let the screenshot fool you! It really is blocky!
Anyway I'm thinking about finishing off The Towers series with a ka_the_towers3, mind you it would cap all over the prvious ones with my architextural skill now. Just have to finish cs_haunted2 first...
Commented 18 years ago2005-09-26 18:41:03 UTC in vault item: Fight Yard - 3 Buildings Comment #9195
I didn't make the trucks I got them off a prefab site, but I mapped eveything else by myself. Doesnt say much outside of the bus station thought. Still...

Rain effect is just the env_rain entity, no tutorial needed. Combine it with ambience/rain and it makes any atmosphere sound and look great.
Commented 18 years ago2005-09-25 17:52:03 UTC in vault item: Fight Yard - 3 Buildings Comment #9161
First submission?
Commented 18 years ago2005-09-16 20:59:51 UTC in vault item: de_dolls Comment #9043
What can I say? Fun map, great idea, I have to admit I enjoy it.
Commented 18 years ago2005-09-07 16:20:25 UTC in vault item: Fight Yard - 3 Buildings Comment #8928
r_speeds max at about 1600, + pretty high epoly. If its the rain that gets you, type cl_weather 0 in the console but most liely the high wpoly is what will get a low end computer.
Commented 18 years ago2005-09-06 19:41:53 UTC in vault item: Fight Yard - 3 Buildings Comment #8911
Commented 18 years ago2005-08-01 03:41:11 UTC in vault item: RPG Arena Comment #8366
Why are you guys rating it 5 stars if you haven't played it online then?
Commented 18 years ago2005-07-28 03:16:52 UTC in vault item: City Prefabs Comment #8307
Works fine for me.
Commented 18 years ago2005-07-22 02:29:06 UTC in vault item: WCD's Crap Map Pack Comment #8196
because I want to.
Commented 18 years ago2005-07-17 16:16:34 UTC in vault item: WCD's Crap Map Pack Comment #8139
I didn't think they were horrible, I said they don't live up to what I can do now.
Commented 18 years ago2005-07-08 14:49:57 UTC in vault item: psychomap Comment #8083
Very, how to say, interesting. Good job on this one.
This comment was made on an article that has been deleted.
Commented 18 years ago2005-06-28 17:50:46 UTC in vault item: City Prefabs Comment #7959
HL1
Commented 18 years ago2005-06-25 21:46:12 UTC in vault item: City Prefabs Comment #7922
Oh, meh I don't care. I made these in a few minutes late at night if smeone gets some use out of them, great. If nobody cares, too bad.
Commented 18 years ago2005-06-24 22:45:22 UTC in vault item: City Prefabs Comment #7907
What do you mean "nothing there"? Noting in the map file, nothing in the zip, what? I just downloaded it to check and both the zip and map files have something.
Commented 18 years ago2005-06-23 22:11:23 UTC in vault item: City Prefabs Comment #7898
Ok, don't spaz out on me
Commented 18 years ago2005-06-23 02:26:07 UTC in vault item: City Prefabs Comment #7884
I might update this with more later, can't say I will, but I might.
Commented 18 years ago2005-06-23 00:19:22 UTC in vault item: de_ddust Comment #7882
CS comes with cs_dust.wad anyway. How do you think it runs de_dust?
Commented 18 years ago2005-06-16 17:54:14 UTC in vault item: Domino for HL1 Comment #7786
Cool. You'd be surprised how many Source effects you cn fake with HL1.
Commented 18 years ago2005-06-07 12:59:33 UTC in vault item: surf_canadian_beta Comment #7636
How is this Canada?
Commented 18 years ago2005-06-02 14:19:17 UTC in vault item: Fake Lighting Half-Life Comment #7548
Sorry, but why would you want to use this if you can already just toggle a light on and off?
Commented 18 years ago2005-05-31 03:45:00 UTC in vault item: fy_iceworld_css Comment #7515
It equals lag if your computer too crappy to not run Source in the first place.
By the way, "Frag without lag" is already a server host's slogan. gameservers.com
Commented 18 years ago2005-05-27 20:15:19 UTC in vault item: fy_iceworld_css Comment #7473
Well, Habboi has a soft spot for cs map remakes so I'm not sure if we can trust his judgement...
Commented 18 years ago2005-05-26 16:31:35 UTC in vault item: fy_iceworld_css Comment #7461
Because you're mortal
Commented 18 years ago2005-05-26 08:41:45 UTC in vault item: fy_iceworld_css Comment #7449
Already been done.
This comment was made on an article that has been deleted.
Commented 19 years ago2005-05-04 16:46:18 UTC in vault item: cs_streetcrisis Comment #7136
A lot of people still map for HL1.
Commented 19 years ago2005-05-01 17:59:09 UTC in vault item: Gyradell: Human Absence Comment #7098
I never liked that the clip tool did that, i thought it was just a bug and had to restart my WC to fix it.
Commented 19 years ago2005-04-30 21:38:37 UTC in vault item: Gyradell: Human Absence Comment #7078
Amazing textures, amazing brushwork.
Commented 19 years ago2005-04-24 14:36:02 UTC in vault item: Hollywood Holocaust Comment #6986
www.planethalflife.com/wadfather and get Chronic.wad, thats a set of some of the best city textures I've ever seen.
Commented 19 years ago2005-04-01 18:37:54 UTC in vault item: Half-Life Shorts Comment #6514
Use WON, then, until I figure out whats wrong.
Commented 19 years ago2005-03-31 02:30:51 UTC in vault item: Half-Life Shorts Comment #6479
I tried level changes, didn't work very well for this, bad timing mostly.

What do you mean, "what do u do with it"? Here's what you do with it, put it in your half Life directory, then right click your c: drive and select "format"
Commented 19 years ago2005-03-29 23:19:45 UTC in vault item: de_bridge Comment #6452
There's already someone else making a de_bridge and has been releasing betas for quite some time now, just thought you might want to know.
-The maker isnt a member of TWHL, unless you are him, which I doubt considering the betas are a winter theme and look nothing like this.
Commented 19 years ago2005-03-26 17:49:12 UTC in vault item: cs_control2 Comment #6380
Then rate it, I need some ratings!
Commented 19 years ago2005-03-25 18:20:59 UTC in vault item: cs_control2 Comment #6363
No, actually you can take the hostages off the roof too, they can step over the edge, even though you can't.
Commented 19 years ago2005-03-24 23:26:11 UTC in vault item: cs_control2 Comment #6345
I wouldn't ay it was the worst, but it was pretty low in the list. Download this one anyway, just to compare.
Commented 19 years ago2005-03-19 19:03:53 UTC in vault item: ka_club Comment #6307
That says COCKTAIL, habboi.
Commented 19 years ago2005-02-27 04:49:15 UTC in vault item: Nightmare Assault Comment #6117
-Sounds are some of the most awkward Half life sounds I could find(extract squeeks2.wav and open it with a sound recorder, then lower the pitch to .5 and you might hear something familiar)
-Textures are from me, from scratch. Made with my own sweat and BLOOD!
Commented 19 years ago2005-02-15 18:04:13 UTC in vault item: stfu_and_climb Comment #6025
This map is amazing...
Commented 19 years ago2005-02-12 18:22:21 UTC in vault item: cs_house Comment #5978
That is the best tree I have ever seen, hahahahha
Commented 19 years ago2005-02-08 17:57:10 UTC in vault item: Weebl Comment #5937
Very very humorous idea, but its a little bland...
Commented 19 years ago2005-02-07 11:20:30 UTC in vault item: surf_water-run Comment #5916
Nive, I lve surf maps.
Commented 19 years ago2005-01-30 23:18:12 UTC in vault item: Nightmare Assault Comment #5806
1: This is for CS

2: DONT SPAM THE RATINGS! I got 3 5 star ratings now 7 2 star? I dont care if you rate it two stars as long as you rate it ONCE!!!!!!!! ONCE!
Commented 19 years ago2005-01-30 04:05:49 UTC in vault item: Castle Rimrook Comment #5784
Muaah! My diabolical plan to get Rimrooks stuff back so I can rip it all off has worked! muahahahhahahahh! no just kidding.
Commented 19 years ago2005-01-29 19:15:54 UTC in vault item: Nightmare Assault Comment #5775
Who rated it 5 stars 3 times? Honestly I'm glad to see someone likes it, but don't spam the ratings. Even if tis a good one.

I swear I did not rate this map myself.
Commented 19 years ago2005-01-29 16:55:18 UTC in vault item: Nightmare Assault Comment #5771
Yes i did decompile the original cs_assault to make this map, but thats doesn't mean I didnt work my butt off trying to make this look good. I don't want anyone to complain because I worked HARD on this map.
Commented 19 years ago2005-01-28 20:44:23 UTC in vault item: TNT - Huan's Apartments (for The Specialists) Comment #5756
This map is incredible, detail wise, its amazing.
Commented 19 years ago2005-01-24 19:41:50 UTC in vault item: "Wallhack" effect Comment #5720
Because I'm the man. but this isn't ACTUALLY what wallhacks look like. Not real ones at least.
Commented 19 years ago2005-01-15 05:32:53 UTC in vault item: de_full_city (final version) Comment #5617
A. I know the gun loks like the Half Life 2 mp7, I wanted it that way. lease stop saying that everyone.

B. ROCK ON BROTHER! gives high five City maps shall prevail!
Commented 19 years ago2005-01-11 18:03:21 UTC in vault item: de_full_city (final version) Comment #5599
Mp5, sorry if you ever get confuse when I submit a map. I like to show off my models. %stars, woohoo! Thats what I'm talking about!