Comments

Commented 7 years ago2016-06-03 20:09:55 UTC in journal: #8703 Comment #62873
Well, congratulations, you've just reached your 30th comment!
Commented 7 years ago2016-05-28 20:51:59 UTC in vault item: de_stroyschool (Pre-Alpha 9) Comment #19512
I have a lot of version names:

Plan-phase, Pre-alpha_building, Pre-alpha, Alpha, Pre-beta, Beta, Test Beta, Open Test Beta, Delta, Final and Final HotFix.

You're right. But it's not me. Other people will loose interest about it. It's like watching a 'behind-the-scenes' before the actual movie comes out.

The detail is what blocks me from continuing. See, some places (like the corner between the fence and the sandy part) are made out of details. So, instead of putting 4 brushes for that area I put 12 of them.

But, at least it's better than the old one, which was clearly laggy.
Commented 7 years ago2016-05-27 17:42:28 UTC in journal: #8705 Comment #68026
Hey, not all dreams are bad. Some bring luck. If you saw the one about the big blue moon, I actually told my mom to buy a lottery ticket because of that dream. I told her that 6 months after I had the dream, so it probably lost 90% of its effects?

Guess what. We won 5 BAM. Not much, but it's probably not a coincidence.
Commented 7 years ago2016-05-23 19:34:57 UTC in vault item: detail_wasteland Comment #20643
'_'

I actually had a dream whose part closely resembled this map! Weird...
Commented 7 years ago2016-05-14 20:46:10 UTC in vault item: de_stroyschool (Pre-Alpha 9) Comment #5476
LoL, I've realized one thing, maybe it's +/-4096, so then the map isn't that big...

For example, a 8192x128 brush's vertices are basicaly offset -4096 and 4096 units from 0, aren't they? Well, then I have no reason to be afraid of expanding the map even further on the end-of-development phase.
Commented 7 years ago2016-05-14 18:34:17 UTC in journal: #8703 Comment #62872
If so, cancel the update :)

I'd go back to XP though... I could have it as a virtual machine, along with Windows 98, 95, 3.1 and MS-DOS.
Commented 7 years ago2016-05-12 17:52:12 UTC in journal: #8702 Comment #68024
So it can't translate phrases :(
The original meaning of D.G.G.G.n.G. was "The hills down there burn worse than up."

But, back on topic, I hope that the plan will conclude well. Afterall, it's on my list of '50 things to do before high school'.
Commented 7 years ago2016-05-12 11:09:29 UTC in journal: #8702 Comment #68023
What? I don't understand...
Commented 7 years ago2016-05-11 13:45:30 UTC in journal: #8702 Comment #68022
Well, I have said that I spent a month researching, and:

The debit card provided with the account can actually make payments via the Internet.

And, using the bank's app for PCs and Android phones, the client is able to convert to (and so make payments in) other currencies.

One additional thing I've found are the daily limits (thus discovering can the card be used for via-the-Internet payments) and a few costs regarding using their mobile app service (including conversion).

P.S. See if Google Translate can translate "Dolje gore gore gore nego gore.".
Commented 7 years ago2016-05-10 12:55:12 UTC in journal: #8702 Comment #68021
@rufee

That may be very possible to happen in my country, but if the bank, however, does offer accounts for other currencies (and still without being an international account), then that might be a good solution, but I'll have to speak to my parents about that, because I'm not sure if they'd agree, but hey, Euros are common in Bosnia, too. Many thanks for the information.

@TJB

Prepaid cards act just like debit cards, yes, but I'm not quite sure if they, again, support international payments, but they really do support paying across the Internet, or I don't remember correctly.

@Penguinboy

Yeah, good idea, but that service is US only, it's lucky for you to live there. Despite that, I'll see that information again.

@Instant Mix

Well, thank you! My English teacher and the school's director, who used to be an English teacher, both said similar things to my mother.
Regarding the cards, the UniCredit Bank (the one I chose) has only MasterCards for debit cards, and 5 types: Teenage, Golden, International, Regular and Prepaid. So the ideal one would be MasterCard International. And if you need proof go here.

Edit: Umm, actually, they also have a debit card for students but that requires an ID card (and I have to wait to turn 15 for that).
Commented 8 years ago2016-04-22 21:16:10 UTC in journal: #8695 Comment #68011
Wait! I saw something on gamers.ba which refers to Steam Wallet cards selling in BiH, this is the thread, but you should use Google Translate since I can't translate it all for you.

In short, they make cheap versions of these gift cards (we call gift cards 'bonovi' which is 'bon' in plural) with the actual code on them. The only difference is that these LOOK cheaper, because of production, but the codes themselves are original. So, a 5€ card costs 16 KM, more than what the EUR to BAM chart says.

Urby was right, thanks for inspiring me to look for some info about it!
Commented 8 years ago2016-04-21 20:25:00 UTC in journal: #8695 Comment #68010
Yes, sorry, I forgot to mention the drive... since nobody here says 'drive' but rather only the word 'DVD'. As if (true) they say 'Put the DVD into the DVD' which sounds very funny. That's what I meant, putting 'cold, hard' cash into a DVD drive. But that was 6 years ago...
Commented 8 years ago2016-04-21 13:13:39 UTC in journal: #8695 Comment #68009
And as a response to what Urby said,

I don't think I can buy Steam Wallet cards, because I live in a country where paid games are pirated games. So yes, here we pay for pirated games, that's how lame Bosnia and Herzegovina is.
Commented 8 years ago2016-04-21 13:09:27 UTC in journal: #8695 Comment #68008
In my response to "How can you "put" a unit of measurement in a DVD-ROM?"

I can't put kilometers, nor miles, but I can put real cash inside of it.

You obviously never heard of Bosnia and Herzegovina. The currency there is called "konvertibilna marka" which is KM when shortened. It means "convertible mark", and many people accidentally replace it with kilometers, the measurement unit for length used in the SI system. So, once in a shop, I saw a price label which said "10 km" which would say that that item costs 10 kilometers, instead of marks.
Commented 8 years ago2016-04-08 22:33:02 UTC in wiki page: Tutorial: Unpluggable TV Comment #100742
@Xale

I don't think it does ;(
This comment was made on an article that has been deleted.
Commented 8 years ago2016-04-07 17:47:27 UTC in vault item: Water currents demonstration Comment #18609
@Trempler

I accidentally found them on this site: https://www.slackiller.com/tommy14/hltexture.htm

I'm sorry for not being able to link it properly because I don't know a lot of BBCode formatting.
Commented 8 years ago2016-04-03 15:15:27 UTC in vault item: Water currents demonstration Comment #18371
Actually, I use 3 editors only for .rmf production, only.

Everything else is a... "one-way street". Including textures, models, sounds etc. Although, that "factory conveyor" method could be used on making some of the content (textures, models and such).
Commented 8 years ago2016-04-02 16:14:42 UTC in vault item: Water currents demonstration Comment #17126
@kamyon95

I use Jackhammer to create the maps, while Sledge is used by me to convert them correctly, because Jackhammer doesn't export .rmfs very well. When I open Jackhammer's .rmfs with VHE I get errors, so I have to do it this way: Jackhammer>Sledge>Valve Hammer Editor. But it works relatively well.

As for the other programs:

paint.NET and wally (for textures)
Sprite Explorer
Corel VideoStudio Pro X7 (video production)
FL Studio 11 & Goldwave (for sounds & music)

So, I apparently use a lot of them...
Commented 8 years ago2016-04-02 06:37:02 UTC in vault item: Water currents demonstration Comment #16896
I will include the .rmf, as soon as I convert it to an .rmf, since... I use Jackhammer, and it has poorly exported .rmf files. But I know a way: Export as .rmf, open it in Sledge, and then save it as an .rmf.

It's funny how I uploaded it on the 1st of April, but it's not a joke, seriously.
This comment was made on an article that has been deleted.
Commented 8 years ago2016-03-08 03:55:37 UTC in wiki page: Tutorial: Coding NPCs in GoldSrc Comment #101024
Never mind about my "case expression not constant" error, I defined it already... along with fixing my other personal problems with this code.

But, every time the I enter the pit drone's FOV, the game exits to the main menu, literally disconnecting me from the game.
This comment was made on an article that has been deleted.
Commented 8 years ago2016-01-17 01:37:42 UTC in wiki page: Tutorial: Coding NPCs in GoldSrc Comment #101022
Does anybody besides me get an error saying "PDRONE_RELOAD: case not constant"?

Before I got to the reload part, everything compiled fine.