Comments

Commented 3 years ago2020-11-01 13:14:23 UTC in vault item: Bridge The Gap 2.0 Comment #102998
👀
Commented 4 years ago2020-02-29 14:46:36 UTC in vault item: Yet Another Half-Life Adventure 2 Comment #102562
Thanks for your comment! I'm using Vluzacn's ZHLT v34 compiling tools, I didn't know how to fix the missing faces because I couldn't find guides about it, I'll do as you said and see if it fixes it.

I'll also try to fix the other points you mentioned.
Commented 4 years ago2020-01-09 14:46:16 UTC in wiki page: Tutorial: Elevator Doors that move Comment #102497
Oh my god this is too complicated for my tiny brain
Commented 4 years ago2019-11-02 12:32:28 UTC in poll: Video Games November 2019 Comment #102418
Oh you mean games coming out in november, none I guess.
Commented 4 years ago2019-11-02 11:30:20 UTC in poll: Video Games November 2019 Comment #102417
I'm looking forward to playing Remedy's Control once it comes out on Steam, looks really good with its brutalist architecture and X-Files like setting and reviews are claiming the game features elements similar to Metroidvania games like large interconnected levels.
Commented 4 years ago2019-10-10 13:25:17 UTC in wiki page: Tutorial: Coding NPCs in GoldSrc Comment #102322
I love this tutorial lol, Thanks
Commented 4 years ago2019-10-09 13:43:28 UTC in journal: Need to leave Comment #102321
Try joining different communities that may find your kind of work interesting. I understand your frustration, opinions and feedback from people can be valuable to motivate you to get better and continue your work so perhaps your problem is that you're showing your work to the wrong community. The more communities you're part of the better chances more people are going to notice your work. Don't get discouraged.
Commented 4 years ago2019-08-14 13:29:46 UTC in journal: I made a game Comment #102214
I think it might work fine, it's a 32 bit build with no complex geometry or lighting or PBR. Mostly just a cel shade post process effect.
Commented 4 years ago2019-08-13 20:15:36 UTC in journal: I made a game Comment #102212
Thanks :D :heart:
Commented 4 years ago2019-08-13 18:14:53 UTC in journal: I made a game Comment #102210
Thanks, will do. I got inspired mostly by Mirror's Edge, you can tell because the moveset is almost identical (wallrunning, rolling, wallclimbing, grabbing onto ledges, springboard jumps...) heck even the style, using strong colors lol. I'll try to make more detailed levels after I'm done with the base game, the current ones are mostly just abstract test levels to make use of the mechanics.
Commented 5 years ago2019-03-16 13:52:00 UTC in poll: French Bread Showdown Comment #101908
Croissant or Brioche? Ugh hard decision :(
Commented 5 years ago2018-12-27 10:06:40 UTC in news: Competition 35 Results! Comment #101693
Definitely going to play these. Congrats for all the winners, and great work to all participants!
Commented 5 years ago2018-11-30 11:12:34 UTC in journal: Video editing software Comment #101644
VSDC is pretty good and totally free, they offer a premium version but I never needed it, no watermarks, easy cutting, splitting and adding effects...etc, most basic features you might need are there, and a couple of extras aswell, try it :)
Commented 5 years ago2018-11-19 16:26:11 UTC in journal: LGR's Half-Life Retrospective Comment #101625
Looks like Noclip also has something planned for Half-Life's 20th anniversary :)

Half-Life Documentary Trailer - Noclip
Commented 5 years ago2018-11-17 14:10:16 UTC in journal: LGR's Half-Life Retrospective Comment #101621
Me too, I like his voice and his content is very interesting.
Commented 5 years ago2018-09-16 17:48:19 UTC in wiki page: monster_rat Comment #101518
Half-Life had rats? learn something new everyday.
This comment was made on an article that has been deleted.
Commented 5 years ago2018-06-14 20:00:33 UTC in vault item: Access Point Comment #101259
A pretty good Singleplayer level, plenty of hidden goodies to look for and very solid gameplay.