Commented 20 years ago2004-10-13 11:54:39 UTC
in vault item: The Temple of BlightComment #4456
U got to to add some sounds into the enviroment to add to the darkness of the map. really simple map liked the laser at top, but goin to those lengths to put somthing like that into a simple map. U should have that laser like a health charger so as peeps walk through it as they fall into room below into say (a small puddle) on floor so it doesn't take off 10hp would be much more gratifying thismap need s more detail to tak e away the simplicity its like a wine the sweeter in is the more acidity is needed if u get the jist.
Commented 20 years ago2004-10-11 05:41:43 UTC
in vault item: Subway ExampleComment #4394
i always like the being in the train and all doors lock rumbles happen and light posts go by with countryside sky and noises so it gives a great illusion to moving then it opens the doors and your at the station
docrock made alevel like that called kitkat express check it out on his site
Commented 20 years ago2004-10-07 06:09:10 UTC
in vault item: NexusComment #4294
Achitecture kicks some anus (meaning awesome) all that effort and a stock sky texture? now playing this its beautiful!! Will it run multiplayer? Won't know tell we run it on server, but by myself i was getting an average of 63fps. Sometimes dipped into high 30's. Good job your architecture skills far supercede mine!! Would of liked to see some more interaction in environment but this is one mans opinion keep up the good work
i will get real technical cuz i cant rate a map a perfect 5 cuz theres always somthing we can strive to do better as mapper so i give this a 4.3 out of 5
This comment was made on an article that has been deleted.
Commented 20 years ago2004-10-03 05:33:13 UTC
in vault item: Nightmare: A horror mapComment #4224
what zombies i played but there were no monsters the only thing that jumped at me was the face goin boo liked the wavy floor felt like i was on a hollodeck lol it was neat though just didnt see any monsters ? 3.65-5
Commented 20 years ago2004-09-20 02:03:17 UTC
in vault item: CarbaseusComment #18247
like the level man neat i agree with the sky map theres thousands ou there but other then that man major props and since i m thinkin of it can i have your permission to play it on our server ddhlpsteamed the website we have is www.ddhlp.com if u want to post your answer here or there
lots in there thats for sure good architecture though maybe a good map for the source engine though dont get rid of it wait for hl it should be able to convert
Commented 20 years ago2004-07-14 20:05:39 UTC
in vault item: GreekComment #2712
k loved the waterfall falling in the cave thats awesome the walls inside greek temples need somthing to plain but still looked good i fu could maybe make a texture with greek scripts or some greek tapastries that would lok coool some stone inscribing thats just some ideas and the earth terrain i dont know about uguys but i hate that terrain if u could find a earth terrain texture hasnt been used yet that would make your awesome map look much better and as for the sky texture get one with the athens in the background somthing custom good job man its dope did i mentionm the water fall going into the cave dope keep up the good work man
its like a wine the sweeter in is the more acidity is needed if u get the jist.
copper
docrock made alevel like that called kitkat express
check it out on his site
http://docrocksmaps.homestead.com/kitkat_maps.html
minor thing though
all that effort and a stock sky texture? now playing this its beautiful!! Will it run multiplayer?
Won't know tell we run it on server, but by myself i was getting an average of 63fps. Sometimes dipped into high 30's. Good job your architecture skills far supercede mine!!
Would of liked to see some more interaction in environment
but this is one mans opinion keep up the good work
i will get real technical cuz i cant rate a map a perfect 5 cuz theres always somthing we can strive to do better as mapper
so i give this a 4.3 out of 5
liked the wavy floor felt like i was on a hollodeck lol
it was neat though just didnt see any monsters ?
3.65-5
open maps somthing sokthing achieved to better quality in hl2 whenit comes out?
the walls inside greek temples need somthing to plain but still looked good i fu could maybe make a texture with greek scripts or some greek tapastries that would lok coool some stone inscribing thats just some ideas and the earth terrain i dont know about uguys but i hate that terrain if u could find a earth terrain texture hasnt been used yet that would make your awesome map look much better and as for the sky texture get one with the athens in the background somthing custom good job man its dope
did i mentionm the water fall going into the cave dope
keep up the good work man