This map is probably among the largest out there for HLDM, but it's open enough that even a game with a few people is still pretty fun. The map was designed for Rocket Crowbar originally, but plays great in HLDM and especially in Oz with a grappling hook. Connectivity was my focus with this map, so snipers will have to pay extreme attention to survive. The theme at work here is a large field with one superstructure, all contained in a surround of canvas walls. I consider this map to be my final work before moving on to HL2, and I also consider it to be my best. Enjoy.