Commented 20 years ago2004-08-10 21:05:25 UTC
in vault item: LabComment #3265
okay, but a few flaws, the rooms are VERY dark, you can barely see your hand infront of you The flashlight near the dead sci looks way too big it's almost impossible to get on the pipe to the other part.
Overall a good level.
GOOD THINGS: +Nice Architecture +Game_Text's Used! +Monster placement isn't over used +Some attention to detail
BAD THINGS: -Lighting is poor in some areas -The pipe at the end, it is nearly impossible to get on it
Commented 20 years ago2004-08-10 18:17:54 UTC
in vault item: My BackyardComment #3258
hmmm.... well i've played it, and i have to say, it's good for your first map. though some monsters have the yellow-swirly disease. And you don't have to submit the .rmf or any of the other files, just the .bsp but since you did submit the .rmf, we can easily fix the yellow-swirly disease, the textures are a bit off, but i have to say, good-job. This is good for your first map. But maybe you could put a endgame text instead of the rooftop end thingie. and take that xen tree from inside the housie thingie, it pops up from the roof, anyway my score:
GOOD THINGS:
+alot of monsters +trees fit in niceley
BAD THINGS:
-I dont think the level has sky, is that the void? -texturing needs some work
Commented 20 years ago2004-08-10 17:27:58 UTC
in vault item: Office TroubleComment #3250
hmm... i think i have the solution, if the texturing on the outside of the map is the SKY texture, re-texture it. The Player will fall if the sky texture is on the outside of the map.
Commented 20 years ago2004-07-28 19:19:28 UTC
in vault item: LaB101 - Update 1.4Comment #3025
very nice. 1 flaw though, in the last room, sector 4, (i think) when i look to the left, everything is invisible except the entities! but minus the flaw i give it 4 stars.
Commented 20 years ago2004-07-25 18:57:16 UTC
in vault item: SandyfallsComment #2874
wrangler, man. this has to be the BEST!! map i've played in a long time. you are a awesome mapper. i think this might just take 1st place. (but i dont want to judge yet.)
Commented 20 years ago2004-07-25 14:51:47 UTC
in vault item: StarshiptroopersComment #2864
a note: one of my allies got stuck in the wall so i couldn't play under svencoop. i edited somethings though, and i was able to play it in hl. (no action tho)
the rooms are VERY dark, you can barely see your hand infront of you
The flashlight near the dead sci looks way too big
it's almost impossible to get on the pipe to the other
part.
Overall a good level.
GOOD THINGS:
+Nice Architecture
+Game_Text's Used!
+Monster placement isn't over used
+Some attention to detail
BAD THINGS:
-Lighting is poor in some areas
-The pipe at the end, it is nearly impossible to get on it
OVERALL: 4 1/2 STARS
GOOD JOB!!
GOOD THINGS:
+alot of monsters+trees fit in niceley
BAD THINGS:
-I dont think the level has sky, is that the void?-texturing needs some work
oh and i like the end thingie,
4 stars
lucky you included the .rmf!
i installed HD and it worked fine.
if the texturing on the outside of the map is the SKY texture, re-texture it. The Player will fall if the sky texture is on the outside of the map.
-A pocket organizer
-Gameboy?
a dunce hat!
or a bunch of presents with nothing in them!
looks like a good map, i'm downloading it now.
Are you french? just wanted to know because,
you have posters of a french singer.
and a rats-map for this map would be good!
just make a few ladders here and there.
and scale the room up by 3 or so.
Unknown scripted_sequence WAVE
plz fix this cuz' i wanna play this map
+Liked The Teleportation thingie
+KILL BUTTON!! CRUSH THEM SCI'S!
+CONVEYER BELTS, SLIP & SLIDIE SCI'S!
BAD THINGS:
-BrushWork.
I give it a 4 1/2. but since there is no 4 1/2 stars,
i give it 5.
i'd be happy to help you with scripted_sentences,sequences, titlestext,triggers etc.
but when i use vertex manip they usually suck?? how the hell did you do that????? ...
i can just put slight bumps in my cliffs, but you... HOW??