Comments

Commented 17 years ago2007-03-28 07:13:33 UTC in vault item: The Crab Lab v2.0 Comment #14501
Pretty intresting map, could I use it in one of my mods, if yes, i'll be sure to include your name in the credits
Commented 17 years ago2007-03-27 11:08:44 UTC in vault item: Ocean Temple Comment #14499
ahhh, Invalid Dll version, Im guessing I need HL to be version 1.1.1.1 or however many numbers are for it, if thats the case then ill get that and view this map later, but it looks good from the screenshot
Commented 17 years ago2007-03-26 23:09:57 UTC in vault item: Camaro Comment #14495
Damn, this looks so much better then that Viper, the rims kick ass, this Camaro looks perfect, how long did it take you?
Commented 17 years ago2007-03-26 00:41:35 UTC in vault item: Gordans Secrets Comment #14493
It looks okay, but I was woundering, could I use this map, I wanted to ask you before doing anything to it
Commented 17 years ago2007-03-23 16:19:30 UTC in vault item: EnclosedSpace Comment #14462
the reason I did not care about the room being square, was because I only wanted to get used to sertain things, Func_Track Train mostly.
Commented 17 years ago2007-03-23 15:40:23 UTC in vault item: nice-room Comment #14461
small, and idk what to say about it, basicly that it makes me think of a bathroom
Commented 17 years ago2007-03-22 20:15:12 UTC in vault item: Alternate Points Comment #14456
and i thought I had an obssession with what my first level of Independent Force was gonna be
Commented 17 years ago2007-03-22 17:35:54 UTC in vault item: EnclosedSpace Comment #14455
Omg, be the first to comment this map... umm, okayyyy
Commented 17 years ago2007-03-21 18:50:49 UTC in vault item: WallTurretExampleMap Comment #14444
wtf^
Commented 17 years ago2007-03-21 18:49:55 UTC in vault item: WallTurretExampleMap Comment #14442
okay... wait why
Commented 17 years ago2007-03-21 18:48:44 UTC in vault item: WallTurretExampleMap Comment #14440
thought so, well, I tried, but im keeping this map hear to prove that this BOX room with LIGHTS and TURRETS is better then Hydeph's map.
Commented 17 years ago2007-03-21 18:43:13 UTC in vault item: WallTurretExampleMap Comment #14438
its been so long since I posted this map... did anyone find this usefull anyways?
Commented 17 years ago2007-03-19 19:11:09 UTC in vault item: Ai_Goal_Follow Comment #14417
I didnt find it helpful, cause I dont have HL2
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 17 years ago2007-01-14 20:31:51 UTC in vault item: second chance lvl 1 Comment #13990
Wellll... hmmm... where do I start... okay, its not the best map, and its not the worst, but since its probably your first map, then I can understand that, I will start with the 1st level.
Level 1
A.-Very bright in first room
B.+Lots of dead bodys made it more funny then scary
C.-Wtf? 2nd room had file cabinet textures as the walls
Level 2
A.-I'm blind... way too many lights in the 2nd level, reducing the amount would make it look much better and maby look a little scaryer
B.+All of the differnt textures made me think it was a cartoon
C.?In the 2nd level thiers 2 Large boxs, you could fit a gargantua in thier, and when the player is heading for the doors, the box brakes and a gargantua pops out of the box.
Level 3
A.-What the? I fell through the level, well, you have probably had lots of people tell you that.
B.-Did not get the point of level 3
Level 4
A.?Geussing you never botherd to finish it
I would say more, but I don't like saying maps are bad, unless they are REALY bad, but this map, at LEAST gets a 3*'s.
Commented 17 years ago2007-01-13 19:23:03 UTC in vault item: Compo 20 -noname- final Comment #13985
This was a great, destructive map, I REALY liked how the cielings were destroyed haveing support beams and wires destroyed, I would rate but, AHH, NO RATING THINGY, noooooo, Great map though.
Commented 17 years ago2007-01-13 18:55:33 UTC in vault item: dm_hothworld beta Comment #13984
I would download, but our computer has been haveing Viruses, I think they are gone, but I don't want to chance it. Not saying its a bad thing, but the lasers in Star Wars for the AT-AT are red, but from the comments I read about this map, its sounds Realy good, I'll have to download when I can.
Commented 17 years ago2007-01-04 02:45:00 UTC in vault item: simple button code Comment #13899
that sounds pretty cool, i'll have to look at this when I get to makeing my 2nd mod.
Commented 17 years ago2006-12-27 18:09:28 UTC in vault item: Split-Second 2.0 Comment #13838
Nice updating, this is a much better game now
Commented 17 years ago2006-12-20 19:01:43 UTC in vault item: WallTurretExampleMap Comment #13759
at least my map is more fun for its small size, cause its a box with strang things that will happen
Commented 17 years ago2006-12-17 22:22:04 UTC in vault item: WallTurretExampleMap Comment #13737
are people to lazy to at least comment my map?
Commented 17 years ago2006-12-16 23:24:21 UTC in vault item: Reflections 1 Comment #13734
not realy, cause it did not take me that long to do this, and get the textures to look right, and yet, the map I'm working on currently is SUPPOSED to look like crap. But this example did not make since at first, but when I looked at the RMF, it totaly made since, so nice example map.
Commented 17 years ago2006-12-11 20:02:06 UTC in vault item: 1-Way Glass HL Comment #13663
Pretty usefull, cause I was thinking about useing a one way glass in one of my maps, the thing was I did not know how I would make a one way glass, until I noticed this, so this is great for some maps.
Commented 17 years ago2006-12-08 01:27:38 UTC in vault item: SweetHomeCity Comment #13627
I'm not going to say the map was bad or anything, but I at least will say a few things that could have been fixed, unless you wanted them like that, but i'll say the my postive things also.
+The zombies and Gonome were well placed
+Textures... and... well... objects where great
+Makeing it possible for one person to get through the level made it better for people that play alone
-The grunts Continusly respawning got pretty anoying
-The Chemical Waste did not move, but if you wanted it that way then its fine
-And everything else was fine

Overall I gave it a four cause I found it challengeing for me alone, and the city was a great layout, but some things got me a little anoyed. But you should make a second half to the map.
Commented 17 years ago2006-11-22 19:41:35 UTC in vault item: Orb (Compo 20) Comment #13532
Very interesting map, small, but who cares, everything about this map made it Great, mostly the Orb and the way everything reacted the way they should when they are destroyed. This map was Great.
Commented 17 years ago2006-11-20 18:02:30 UTC in vault item: Minimod Template Comment #13494
Yeah Nate, what were you thinking, its supposed to be in EXAMPLE, god, such and idiot.
Commented 17 years ago2006-11-10 19:33:29 UTC in vault item: Vital Signs Comment #13454
Hope its good, but heck, what do I know, I have not submitted any of my maps yet.