Not exactly an update. The original ka_the_towers is still in use. Don't let the screenshot fool you! It really is blocky! Anyway I'm thinking about finishing off The Towers series with a ka_the_towers3, mind you it would cap all over the prvious ones with my architextural skill now. Just have to finish cs_haunted2 first...
Commented 19 years ago2005-09-26 18:41:03 UTC
in vault item: Fight Yard - 3 BuildingsComment #9195
I didn't make the trucks I got them off a prefab site, but I mapped eveything else by myself. Doesnt say much outside of the bus station thought. Still...
Rain effect is just the env_rain entity, no tutorial needed. Combine it with ambience/rain and it makes any atmosphere sound and look great.
Commented 19 years ago2005-09-07 16:20:25 UTC
in vault item: Fight Yard - 3 BuildingsComment #8928
r_speeds max at about 1600, + pretty high epoly. If its the rain that gets you, type cl_weather 0 in the console but most liely the high wpoly is what will get a low end computer.
Commented 19 years ago2005-06-24 22:45:22 UTC
in vault item: City PrefabsComment #7907
What do you mean "nothing there"? Noting in the map file, nothing in the zip, what? I just downloaded it to check and both the zip and map files have something.
Commented 19 years ago2005-05-31 03:45:00 UTC
in vault item: fy_iceworld_cssComment #7515
It equals lag if your computer too crappy to not run Source in the first place. By the way, "Frag without lag" is already a server host's slogan. gameservers.com
Commented 19 years ago2005-03-31 02:30:51 UTC
in vault item: Half-Life ShortsComment #6479
I tried level changes, didn't work very well for this, bad timing mostly.
What do you mean, "what do u do with it"? Here's what you do with it, put it in your half Life directory, then right click your c: drive and select "format"
Commented 19 years ago2005-03-29 23:19:45 UTC
in vault item: de_bridgeComment #6452
There's already someone else making a de_bridge and has been releasing betas for quite some time now, just thought you might want to know. -The maker isnt a member of TWHL, unless you are him, which I doubt considering the betas are a winter theme and look nothing like this.
Commented 19 years ago2005-02-27 04:49:15 UTC
in vault item: Nightmare AssaultComment #6117
-Sounds are some of the most awkward Half life sounds I could find(extract squeeks2.wav and open it with a sound recorder, then lower the pitch to .5 and you might hear something familiar) -Textures are from me, from scratch. Made with my own sweat and BLOOD!
Commented 19 years ago2005-01-29 16:55:18 UTC
in vault item: Nightmare AssaultComment #5771
Yes i did decompile the original cs_assault to make this map, but thats doesn't mean I didnt work my butt off trying to make this look good. I don't want anyone to complain because I worked HARD on this map.
Don't let the screenshot fool you! It really is blocky!
Anyway I'm thinking about finishing off The Towers series with a ka_the_towers3, mind you it would cap all over the prvious ones with my architextural skill now. Just have to finish cs_haunted2 first...
Rain effect is just the env_rain entity, no tutorial needed. Combine it with ambience/rain and it makes any atmosphere sound and look great.
http://www.hl-improvement.com/forums/index.php?topic=2073.0
By the way, "Frag without lag" is already a server host's slogan. gameservers.com
What do you mean, "what do u do with it"? Here's what you do with it, put it in your half Life directory, then right click your c: drive and select "format"
-The maker isnt a member of TWHL, unless you are him, which I doubt considering the betas are a winter theme and look nothing like this.
-Textures are from me, from scratch. Made with my own sweat and BLOOD!
2: DONT SPAM THE RATINGS! I got 3 5 star ratings now 7 2 star? I dont care if you rate it two stars as long as you rate it ONCE!!!!!!!! ONCE!
I swear I did not rate this map myself.
B. ROCK ON BROTHER! gives high five City maps shall prevail!