Comments

Commented 20 years ago2004-06-03 15:22:13 UTC in vault item: aim_best_hangar Comment #2201
well. most players arnt mappers you know. we look different at a map then they do
Commented 20 years ago2004-05-30 15:45:36 UTC in vault item: Sw_Little_Snow_Town 2 (Snow-War) Comment #2136
yesa already for 2 years ore longer
Commented 20 years ago2004-05-29 03:04:16 UTC in vault item: compact Comment #2106
wow, your rating is screwed. but il chek it out later, little to early for me now:P
Commented 20 years ago2004-05-23 15:20:52 UTC in vault item: de_forsaken Comment #2028
now this is good looking for a third map. as always i dont have cs installed
Commented 20 years ago2004-05-23 10:45:52 UTC in vault item: cs_deadline Comment #2017
you got talent from what i cna see from the screenshot. same answer again, wish i had cs installed for htis sort of maps
Commented 20 years ago2004-05-23 10:44:42 UTC in vault item: aim_roadblock Comment #2016
looks great for this maps i almost would install counterstrike
Commented 20 years ago2004-05-20 16:50:20 UTC in vault item: cs_canyon_lab Comment #1953
there are serval ways for making low-poly rocks.
il write a tutrla baout it of all the basic techniques
Commented 20 years ago2004-05-15 08:05:42 UTC in vault item: Garth Manor Comment #1889
i give you 4 stars.
1: i dont know how much oyu did ot the map.
2: i found a bug in the map. wiht the gaus cannon i was able to jump over all the level.
but it was a good architecture. and i know those rocks take a hell lot of time to make. im talking form experience
Commented 20 years ago2004-05-10 15:36:50 UTC in vault item: Full_city Comment #1837
if you use zonerhl tools
Commented 20 years ago2004-05-09 04:22:20 UTC in vault item: Full_city Comment #1826
hmm. could you upload those wads somewhere becaseu i dont have cs installed and not felling ot waste a space to a useless mod:)
Commented 20 years ago2004-05-06 17:59:09 UTC in vault item: de_tombstones_v2 Comment #1814
but cs is more suited ofr day light maps.
ore at least well lighten.
mods like the specialist would do great in dark ore day of defeat
Commented 20 years ago2004-05-06 02:58:55 UTC in vault item: de_underpipe Comment #1807
but it isnt a aim ore ka map. dont have cs installed but the screenshot looks to dark
Commented 20 years ago2004-04-30 04:06:45 UTC in vault item: de_ramses Comment #1747
hmmm jaardsi. its egypt. egypt is like that. you dont go for awsome new hightech buidings. and what you said sounds like de_dust the boring architecture of that dindt stop people did it??? now its the most populair map out there
Commented 20 years ago2004-04-28 15:31:29 UTC in vault item: Wizard Comment #1733
i hate self raters. soflame em(evil)
Commented 20 years ago2004-04-27 14:29:18 UTC in vault item: Wizard Comment #1711
DONT RATE THE **** map yourself
Commented 20 years ago2004-04-23 16:32:16 UTC in vault item: Spearhead Comment #1675
iif im right www.clickteam.com
Commented 20 years ago2004-04-17 04:43:11 UTC in vault item: Issues Comment #1642
hey kol. have you ever played the begining yourself?? it looks crappy. i had expected much better when i saw the screenies you made. thats why i lost interest about playing 20 minutes. although the credits are nice made, really
Commented 20 years ago2004-04-16 17:01:21 UTC in vault item: The Lobby Comment #1641
well, not everyone has spirit adn this map is for normal hl dude
Commented 20 years ago2004-04-16 09:28:25 UTC in vault item: awp_lake Comment #1639
mine was wiht a building wiht a craved roof and carved windows(no glas in). the house was fileld wiht barnets and a few rocks outside(see where my obsession come from??) and some random enymy's
Commented 20 years ago2004-04-15 13:12:57 UTC in vault item: awp_lake Comment #1625
i dont have cs installed, pitty. but i dont hate him, i think this is way better then my first map
Commented 20 years ago2004-04-14 14:41:03 UTC in vault item: awp_lake Comment #1617
if you ned help wiht terrain, contact me. i specialized myslef in it and read way to much tutorials over it
Commented 20 years ago2004-04-10 14:08:49 UTC in vault item: Issues Comment #1560
hmm, i stopped playing after 10-20 minutes becauseo f the very poor quality of the maps. os the beginning is very bad and ugly, i hope the rest of the mod will be of higher quality
Commented 20 years ago2004-04-08 11:35:28 UTC in vault item: Disco Party 1.1 Comment #1533
im defenatly gonna downlaod it, il comment later
Commented 20 years ago2004-04-07 09:15:14 UTC in vault item: Issues Comment #1521
hmm, i donwloaded a corrupt file, not really waiting to try it again, still i want to see the work kol did(ore ws that a other mod?)
Commented 20 years ago2004-04-05 14:02:11 UTC in vault item: cs_club_axia Comment #1505
i ausme you dindt rate it yourslef considirring the 2 downloads, i have see nthe screenshots and it looks nice, maby a bitdark but nice
Commented 20 years ago2004-04-04 12:20:01 UTC in vault item: Unfinished Naval Boss Comment #1500
i miss some textures
Commented 20 years ago2004-03-30 09:27:40 UTC in vault item: aim_aztecriver Comment #1459
yeah. i hate thos fucking cs maps
Commented 20 years ago2004-03-27 08:16:05 UTC in vault item: de_sahara Comment #1427
woot. finaly sme good cs worthy maps
Commented 20 years ago2004-03-27 08:15:01 UTC in vault item: fy_dustworld3k Comment #1426
nop, im not even gonna try comenting
Commented 20 years ago2004-03-26 16:58:05 UTC in vault item: Lost Valve intro Comment #1420
hmmm still
Commented 20 years ago2004-03-25 16:43:27 UTC in vault item: Lost Valve intro Comment #1399
did you actualy downloaded it watermelon??? it was never used this intro, kol should use a other screenshot
Commented 20 years ago2004-03-24 12:07:22 UTC in vault item: The Lobby v2 Comment #1398
yeah i know, everyone said it was 4 star, i think someone rated ti 4 times, becasue it was four times rated, then one xtra download and 4 tra ratings. i think im gonna put the rating systme off until there is somethign better. just tell me what you think:P
Commented 20 years ago2004-03-22 12:48:57 UTC in vault item: The Lobby v2 Comment #1385
where do all those ratings came from, one extra downlaod and for ratings?? lol
Commented 20 years ago2004-03-22 12:46:04 UTC in vault item: The Lobby v2 Comment #1384
strange the cmares gave probs, i tested them all repeatedly, you have ot pres e once, it will stay in the camera for a few seconds.
adn 7th, your sure you tryed all the panels for the camera?
and can you explain simeler how you destroyed the front door
Commented 20 years ago2004-03-21 11:43:01 UTC in vault item: The Lobby v2 Comment #1358
erm, its the same lobby wiht a few little changes,he shoudl look good, it has become much better, i mihgt make bot waypoints so you can play it wiht bots to, ore download jumobt, that one learnes on your movement
Commented 20 years ago2004-03-21 10:29:07 UTC in vault item: The Lobby Comment #1352
its out!! lobbyv2
Commented 20 years ago2004-03-21 04:37:51 UTC in vault item: The Lobby v2 Comment #1348
i chnaged the picture, now you should see the relation to lobby
Commented 20 years ago2004-03-21 04:22:34 UTC in vault item: The Lobby v2 Comment #1347
thanks, that are the thigns i looked over. and yes i know about the bug wiht the fence, very strange.
the connection wiht the first map is that it is totaly build on it, only some small things have been changed in the lobby itself.
and the water texture i created myself.
what about the mirrord door?? and the walkway wich connect the camera room wiht the power generator.
i might make the train useble, as a transport to a other part.
tell me where the texture work is and i might be able to fix it

il go fix the bugs when there are more commments, so i know if anyone else has found a bug
thans a lot everyone
Commented 20 years ago2004-03-20 10:17:59 UTC in vault item: The Lobby Comment #1337
i started working on the next version of lobby, a indoor and outdoor area in a office/storage area, wiht costum textures!!
Commented 20 years ago2004-03-19 15:34:20 UTC in vault item: de_ss Comment #1322
he rated his own map
Commented 20 years ago2004-03-19 11:44:17 UTC in vault item: Problem with bots Comment #1321
its similair to the first , i helped him making that track
Commented 20 years ago2004-03-19 11:42:46 UTC in vault item: The Lobby Comment #1320
not as far as i know, i cant seem to run server myself:( he wont update to version 1.1.1.0
Commented 20 years ago2004-03-18 11:14:40 UTC in vault item: Problem with bots Comment #1307
stop anying my friend gibbusoft, i told him 100 of timesthat is it way to big but it is his first map so give him a break will you
Commented 20 years ago2004-03-18 11:06:55 UTC in vault item: Spheres Comment #1306
no, not really, but i dont have any frame probs, i shouldnt have i have a vid card of 128mb and 1024mb ram
Commented 20 years ago2004-03-18 11:03:23 UTC in vault item: The Lobby Comment #1305
hehehe, really easy to do
Commented 20 years ago2004-03-17 13:14:29 UTC in vault item: The Lobby Comment #1292
hmm i might do that
Commented 20 years ago2004-03-16 16:23:12 UTC in vault item: The Lobby Comment #1272
yep. although wiht low spec comps there bit laggy...but be fair upgrade your comp for hl2 atleast
Commented 20 years ago2004-03-16 16:22:25 UTC in vault item: Spheres Comment #1271
AS FAR AS I KNWO THERE FINE
Commented 20 years ago2004-03-16 13:56:22 UTC in vault item: The Lobby Comment #1267
i said it wasnt be big and so. it isnt for 10 people:)
and i dindt used costum textures. i think im gonna use those for a next version
Commented 20 years ago2004-03-16 12:27:58 UTC in vault item: The Lobby Comment #1265
yeah, i couldnt help bothering the shotgun not mirroring. if it gets picked up you still would see the mirroring.
and it was quik done. i think im gonna make it bigger after i finishd waterdome