Forum posts

Posted 20 years ago2004-03-14 17:05:11 UTC
in de_ss help Post #19379
Nazis!
SS is some nazi stuff right?
Posted 20 years ago2004-03-14 12:23:03 UTC
in Rounded corners Post #19353
Check that other dudes example map... With loads of triangles.
Posted 20 years ago2004-03-14 12:07:46 UTC
in Friggin...spawn...problems Post #19351
Upload it to the Mapvault.
problems.
Posted 20 years ago2004-03-14 11:32:58 UTC
in dancing scientist Post #19348
PUNCTATIONS AND LINE BREAKS!
Posted 20 years ago2004-03-14 10:30:12 UTC
in The Old voting chestnut? Post #19343
TIMEFALL got a real nice review down at www.leveldesign.nu too.
Posted 20 years ago2004-03-14 10:27:12 UTC
in evil elevator Post #19340
NO NEED FOR CAPSLOCK
Posted 20 years ago2004-03-14 10:13:52 UTC
in Rounded corners Post #19332
Humm, make a block where the corner is, and clip away the edges using a cylinder as a template.
Or, use the arch tool.
Posted 20 years ago2004-03-14 10:10:38 UTC
in Friggin...spawn...problems Post #19330
Make sure your info_player_starts/deathmatches are NOT touching any walls.
Posted 20 years ago2004-03-13 18:26:10 UTC
in Favorite band Post #19257
I like metal! Its shiny and very hard, and you can make stuff with it!
Posted 20 years ago2004-03-13 18:24:58 UTC
in Comics Post #19256
The snowmen are boring blu??
Posted 20 years ago2004-03-13 18:22:01 UTC
in Map Night... Post #19254
Dextrosol if my leader wooO!!!!1 Wieiee !!1111!
Posted 20 years ago2004-03-13 14:10:59 UTC
in Favorite band Post #19236
No seriously, I like backstreet boys.
And Nsync.
Posted 20 years ago2004-03-13 14:09:22 UTC
in POP-UPS!!!! Post #19235
And my has 3.0 and 1gig ram.
Posted 20 years ago2004-03-13 14:07:51 UTC
in Multiplayer on a 33k? Post #19233
Like, last week I downloaded 1.3 gigabyte in 1-2 hours
Posted 20 years ago2004-03-13 06:36:35 UTC
in Is it supposed to take this long? Post #19211
That sword is too long dammit.
Sephiroth = teh coolest, only its lame you can kill him with one strike :P
Posted 20 years ago2004-03-13 06:03:37 UTC
in my map! Post #19209
Im not even sure what you are trying to create, but static lava is kinda lame.
Also some texture scaling is weird(2-0.14?) and the sprite has to be additve
Posted 20 years ago2004-03-13 06:00:18 UTC
in de_ss help Post #19208
First of all: de_ss sounds very nazi. NAZI!

1. use env_explosion and trigger a func_breakable(the hole in the roof).

2. Lights.rad is included by default, are you sure it contains anything?

3. r_speeds wpoly over 700-800 is too much for a multiplayer map.
Posted 20 years ago2004-03-13 05:58:19 UTC
in multy player mod --h-l-- Post #19207
You kids need new keyboards
Posted 20 years ago2004-03-13 05:57:02 UTC
in Favorite band Post #19206
Woopidoo, marlborometal returned!
Posted 20 years ago2004-03-13 05:55:54 UTC
in Comics Post #19205
Calvin and hobbes forever!
-Course, donald duck goes down sometimes, but
CALVIN AND HOBBES RULES!
Other comics..?? Hmm.. Tintin, if anyone knows who that is :D
Youknow captain haddock and the white ugly dog and the sort.
Posted 20 years ago2004-03-12 16:59:31 UTC
in cs singleplayer? Post #19162
If you would 'research' that, youd surely get banned from all respected HL sites.

Anyways, for good CS singleplayer try my CL map ;)
Posted 20 years ago2004-03-12 16:58:09 UTC
in New mod: Ideas needed! Post #19161
the robo grunts can be Black Mesas OWN special elite guards..
Posted 20 years ago2004-03-12 08:39:54 UTC
in Multiplayer on a 33k? Post #19150
hihihi you sad 56k kids hhihihih
Posted 20 years ago2004-03-12 08:38:29 UTC
in fgd Post #19149
Just take, say, a weapon_9mm and rename it to weapon_usp and walaa, there you go.
Posted 20 years ago2004-03-11 15:00:54 UTC
in New mod: Ideas needed! Post #19096
the pulse rifle. Big schlobbing electric bolts bashing aliens, would be woo!

Anyways, make sure you finish this and dont leave it in the Recycle bin.
Posted 20 years ago2004-03-11 14:52:16 UTC
in single player mod Post #19093
There is 3(three) tutorials on this very site describing how to setup your own mods.
Look before you talk :.
Posted 20 years ago2004-03-11 14:50:25 UTC
in Problems with outside lights, help plz Post #19092
Error : too many direct lights styles on face (?,?,?)
Caused by many dynamic lights being triggered on one face.
May happen with static ones to.
Posted 20 years ago2004-03-11 14:48:42 UTC
in 5GhZ pc!!! Post #19090
Yeah but not home PCs running XP ;)
Posted 20 years ago2004-03-11 04:30:41 UTC
in Sigh. I give up on Hammer Post #19034
Hammer is worldcraft, I recon.
Posted 20 years ago2004-03-11 04:28:27 UTC
in Favorite band Post #19033
hush little baby
Metallica, you inferior fool!
And how dare you put blink 182 and ac/dc in the same 'category'!?
Blink 182 is the crappiest boy-band ever, and they actually think they are rockers.
Posted 20 years ago2004-03-11 04:24:44 UTC
in compiling Post #19032
light_pot...
hehehe
Posted 20 years ago2004-03-10 09:54:59 UTC
in Starting A New Project Post #18949
Dont steal other peoples stuff and put it in your mod! Thats evil, right pure evil satan worshipping mean, evil!
Posted 20 years ago2004-03-10 09:54:08 UTC
in multy player mod --h-l-- Post #18948
God, this will never get finished I tell ya.
Posted 20 years ago2004-03-10 09:51:29 UTC
in Favorite band Post #18946
Those goddamn poppers are taking over the world!
Crush them! Power to the people!
Sex, drugs and rock'n'roll!'
Ozzy osbourne is really John osbourne!
YEAH!
Posted 20 years ago2004-03-10 09:49:58 UTC
in Sigh. I give up on Hammer Post #18945
3.5 works fine
Posted 20 years ago2004-03-10 09:46:34 UTC
in Lights.rad missing? Post #18943
Posted 20 years ago2004-03-10 09:44:14 UTC
in Space Ship Post #18942
Craash:
Hes talking about a func_vehicle, drivable up-down. This isnt possible.
Posted 20 years ago2004-03-09 18:47:21 UTC
in Map Night... Post #18872
...Downflushed with loads of Jolt Cola and a cup of coffee afterwars;
OooO!OO!Ooooo WOOT!! leet! haxx! WOOOOT!
Posted 20 years ago2004-03-09 18:45:58 UTC
in POP-UPS!!!! Post #18871
You probably have spyware or some nasty snort of that kind.
go Here (lavasoft) and download Ad-aware.
Woot, de e svenskt ocks
Posted 20 years ago2004-03-09 17:32:23 UTC
in Lights.rad missing? Post #18861
Probably...
Seriously, is there an answer out there?
Posted 20 years ago2004-03-09 16:51:22 UTC
in Map Voting Post #18857
Good point. Sad, sad people will make multiple accounts.

Ministeve: good idea, they use that in Electronic Gaming Monthly (3 reviewers instead of one)
Posted 20 years ago2004-03-09 16:47:51 UTC
in Favorite band Post #18856
No. They suck - Goddamn newstyle wimp rock.
Old school, man!
Posted 20 years ago2004-03-09 16:46:59 UTC
in Map Night... Post #18855
Pumped up dextrosol from around the corner make you go OOOO!
Posted 20 years ago2004-03-09 16:40:51 UTC
in Track Train Post #18853
God, so much discussion for such an easy problem.
Posted 20 years ago2004-03-09 16:38:28 UTC
in Elevator Post #18852
"tinker around with it till it is!" i knew that one.
Make sure you set the lip right and you should be fine :D
Posted 20 years ago2004-03-08 17:29:16 UTC
in Lights.rad missing? Post #18779
Nope.
Lights.rad, is indeed rad -
I suspect tomfoolery from bills side
Posted 20 years ago2004-03-08 14:13:45 UTC
in TWHL's famous! Post #18756
Bah, mine's a real joke :)
Anyway, try This.
Im making a new one in pure HTML now...
Posted 20 years ago2004-03-08 14:06:46 UTC
in Favorite band Post #18754
Now I lay thy down to sleep
Pray the lord my sould to keep
If I die before I wake
Pray the lord my sould to take
Posted 20 years ago2004-03-08 14:01:06 UTC
in Lights.rad missing? Post #18753
I HAVE!!!
FFS, I [i]have[/i] set up everything right
Posted 20 years ago2004-03-08 12:19:15 UTC
in Lights.rad missing? Post #18748
I have all the right texture and values in lights.rad.