060106_mix
Thanks to all who keep posting good music...excellent for the healthy playlist ^_^1!!!
little shiny or something.Sure. I do that all the time for parts of brushwork that I want to "stand out" from the rest. just make the brigtness like 1-5 or something.
What sort of reflection? Just a dull gleam, or like a mirror? The former can be achieved using a model...Yeah, didn't de_plaka do that with the upstairs windows? Pretty cool idea.
whatever you do, don't show her these forums in 15 years of soHeh, we'll probalby all be gone by then anyway, in favor of a matrix-like VR enigine of some kind
all the 3d 'space' a player can get to is broken up into convex regionsSo maybe if you clip/sky any open-air regions of your map where the compiler "thinks" a player may want to walk, but you know they won't, it will cut you clipnodes down.
Really I'm astuonded that anybody like those movies and TV series. The last and first time I watched Star Trek it was worse then a DRAMA show.Seriously Elon, who gives a fuck if you like the show or not. He's pulling off the theme beautifully, and that's what is so cool about this
I have but one request. When you reach a state of humbleness, would you please inform me?I'm late to recognizing this thread, but I couldn't miss this gem, jeez...Pot calling the kettle black much : ?!
-32bpp to the parameter.Oes! I though by 16 and 32 you were talking about "color quality" under video options...
(27 Apr 06 at 14:38) Habboi(From Bulletproof CS comments)
HL2 has a texture titled 'Blockbullets' XD