If I were to watch the teaser without knowing ns2 is developed on source, I would say it's a new graphic engine.Didn't they decide to go with their own engine instead of Source?
All your rights to speak out are cancelled by the rights of others to ignore you.Why? One right doesn't cancel the other.
I was certainly not going to put up with the childish rants of people like Trapt or Ant when they were based on their subjective opinions, and as such had no reason whatsoever to force me to change my initial texture or lighting schemes. You can call it arrogance or chips or fries, but I've had a lot of university subjects and classes on colour theory, lighting, construction etc, enough to not deserve some of my choices to be defined as "random" out of ignorance or malice.Well, I didn't see these alledged rants so I don't really have an opinion, although your perception of what looks and plays well doesn't get more "right" just because you're educated, since opinions always are subjective. Just because you can paint really well doesn't mean the paintings you like are better, that's just your personal opinion. You still make it sound like everyone has an opinion - but yours is just a little bit better because you just know a little bit more then everyone else.
You talk of players as a unified group of people, yet not everyone likes the same maps and mods. So even if 2000 people disliked my map and 500 people liked it, I'd still prefer to keep those 500 people and myself happy. Who wouldn't?No, you misunderstood. I agree. What I meant was ignore the people who doesn't like it and enjoy the positive feedback you get, just like you're saying.
Get it your head, we are not in the game industry. The number of people we please does not translate to money. Hence, it becomes secondary.
Because some ppl like to play their games on their "ULTRA HIGH DEFENETON" tv's, or just play a game in their room at 12 at night.You can do that with an emulator, too
My question is: President Obama just came back from a trip to Mexico a few days ago, who's not to say he himself is not already infected?I'm pretty sure they checked The incubation period for flu is also generally very short, so he'd probably be sick already.
EDIT: The world's getting a bit overpopulated anyway. We need a good pandemic every now and then.How very unempathical of you, good sir. Put yourself in the shoes of the people that die/has family that dies from the flu.
EDIT: In a way, this flu could save the world.
int x;Sleep() requires the time to be an DWORD, so you have to convert it.
and then at the sleep thing I did :
Sleep(x);
The compiler gave me an error.
But what about the windows.h library ? That's a library which is compiled into the program, and it will work on another platform, like Linux wouldn't it ?Well, No. windows.h contains call to Windows API functions, which wouldn't work on any other platform. An easy and platform independent way to (almost) replace the system() command in your program would be to use
Is there a command line switch to force WON to use DirectX upon startup? Pengy said that might work, but i can't get in there to even change it.-d3d for DirectX
Is it just me or is far cry 2 an incredibly bad game?It's not just you. I found it extremely repetitive (Drive here and kill this guy, then drive to the other end of the map and kill this other guy) and boring.
Erm...hunting? Target shooting? Guns are used far more often for sporting purposes. Rifle shooting does happen to be an Olympic sport after all.You're right, and those people have another reason to keep a gun. However, I can't see what all those people who's keeping a pistol in their suburb closet without hunting or target shooting etc would use their gun for except shooting people.
Heck, cars kill far, far more people than guns. But people view cars as essential, and would not dream of taking them away. Yet guns seem less important, so some people are willing to get rid of a "nuisance" for a little extra peace of mind.Without actually having an opinion on gun control, you can't really make a comparison between a car and a gun since the sole purpose of a gun is to shoot people.
Tbh, I think experience evolves life. What I'm trying to say is... that when somebody has a aggresive nature, that either can be stimulated or toned down. Certain experiences and methods happened in that somebody's life either stimulate or tone down that aggresive nature; this is different for every person, it's one of those things that make us unique and complicated beings. Anyways, I do think violent games can stimulate aggresion if that persons 'refencechart' (hopefully you know what I mean, can't get the English word for it) is completely messed up due taken experiences in life. Humans are emotional beings, and when you're not stable... you can very easyly be influenced. However, I wouldn't go as far as say 'games create violence' simply because that depends on the person - and luckyly most people have a decent enough sense of mind to know what's right from wrong.+1!
Also I swear you said you made the player model play the jump animation again on a walljump or doublejump. Oh well, a minor thing to tweak I guess.Actually, ever since version 1.0 RC1 (or so) Flat-Life is based on Spirit 1.5a4, and there is an entity that plays mp3s - ambient_fmodstream.
If anything, ask Daubster what version of Spirit he's using for the base of 6D, its stable and I think its 1.5a4 or something crazy like that. 1.2 had some flaws remaining. Also ask him about the FMod thing being only triggered through the console and not map entities. A strange and pointless thing we found a while back. The MOD music is nice, but I would like to write my own tracks and use mp3s.
You should fix it up for Linux! :<I would if I knew how
frags(integer) : "Player Speed" : ""
[/quote]frags(integer) : "Player Speed" : 0
[/quote]hl2d_physics "1" "1" "99"The death crash is also strange, I though I fixed that problem back in 1.0 :(. Does it always crash?
Hello Anthony,This doesn't make any sense to me
Flatlife is not working we get the following error when we try to start
the mod:
LoadLibrary failed
on ./valve/dlls/hl2d_i386.so: ./valve/dlls/hl2d_i386.so: cannot open
shared object file: No such file or directory
Host_Error: Couldn't get DLL API from ./valve/dlls/hl2d_i386.so!
FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API
from ./valve/dlls/hl2d_i386.so!
When we create a symlink from the file hl2d_i386.so to hl2d_i486 we get
the following error:
LoadLibrary failed
on ./valve/dlls/hl2d_i386.so: ./valve/dlls/hl2d_i386.so: invalid ELF
header
Host_Error: Couldn't get DLL API from ./valve/dlls/hl2d_i386.so!
FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API
from ./valve/dlls/hl2d_i386.so!
We have reinstalled the server so it's online again. Here is the new
rcon password: htyaJrif
Kind regards,
Rutger Jager
GameServers - Support