I have no idea why some lasers give damage and the others not. Probably a bug in the code.
Try using env_beams instead. their beams move much smoother.
stained-glassI happen to have a stained-glass wad.
sorry everyone, but clipping owns the shit out of vertexing.No it doesn't. You're just saying that because you don't know the hazards that comes with vertex manipulating. You probably created an invalid shape and thats why you get that weird face when you move the camera around. If you hit Alt+P, Hammer should give you an invalid solid structure error.
Maby also add a few standard commands like god mode or noclip mode? Or GL_wireframe 2 and r_speeds 1?Even better: ill make those commands toggleble. For example: you check the Noclip checkbox and a small textbox is enabled. You type in the letter N in that textbox and N will be your noclip toggle key.
oh, that is a common problem with hammer. just go toOr simply click the Camera Tool, and draw a line in one of the three grid windows (Top View is recommended). If you still don't see anything, the camera is probably looking away from your brush(es). Simple move around in the camera window until you see something or draw a new line and make it look at your brushwork.
view > go to co-ordinates
(i think it's the view menu)
and enter in "0 0 0" without quotes.
Cos I'm awesome and finished the last one, here's the new one.He probably made the last post in the previous Now Playing thread and started a new one. Didn't seem to be problem at that time. Now im doing the same thing, and now you're telling me not to start a new round? WHY? Cuz im a moderator? Or can't you just stand it when someone else takes the initiative for a chance?
Ohhhh .... can somebody tell me what is the last ati driver that appeared ? I know 7.1 works with hammer but uh .... just for me to make an idea about this downgrade ( how much I downgrade from the current driver )I posted a link in this thread. How can you miss that?