Forum posts

Posted 16 years ago2007-11-08 05:08:10 UTC
in Orange Box Mapping has arrived Post #237938
this might be an ati specific error? its just that it works fine for me. (nv8800)
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-07 22:50:20 UTC
in Minerva: Metastasis Post #237932
buy it from steam. doesn't brazil charge like 4 times as much (when converted to USD) retail? get your hands on a credit card/paypal account
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-07 20:44:36 UTC
in Competition 24: Map from Layout Post #237909
you have until midnight GMT-12, so even if the compo closes you can PM or email it to me. 12 hours 15 mins.
Penguinboy PenguinboyHaha, I died again!
This post was made on a thread that has been deleted.
Posted 16 years ago2007-11-07 10:27:02 UTC
in Desktops of November Post #237856
i wont "upgrade" to vista because i dont see any need to. its also very bloated. maybe if it gets fixed i'll consider it.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-07 06:43:11 UTC
in Source SDK error Post #237848
Hey, will steam support tf2?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-07 03:08:12 UTC
in Source Light Changing in Map Post #237839
uhh........source textures scale to 0.25.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-07 00:56:57 UTC
in Competition 24: Map from Layout Post #237830
the time limit is midnight south african time, iirc. if you can't make it/miss the time limit because of obscurity, contact me and/or strider via email/PM/IRC within, say 12 hours of the time limit. don't worry, TWHL3 will have a better time system. i'll allow submissions until midnight GMT-12 (so after the compo closes, but it is still 7th november somewhere in the world, via email, PM etc.)
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-06 14:56:35 UTC
in Competition 24: Map from Layout Post #237794
after all those people saying they would enter, six entries is pretty poor. :/
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-05 06:52:23 UTC
in Afraid of monsters Director's cut Post #237705
it needs to go inside steamapps/account/half-life
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-04 20:59:12 UTC
in [UTILITY] Compilator 3 Public Beta Post #237672
why no source? the compile options would be similar. and more people map for source.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-04 19:48:23 UTC
in [UTILITY] Compilator 3 Public Beta Post #237665
now then, a list box to be able to compile multiple maps in a row, and source compile option. then i'd have a use for it.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-04 09:01:42 UTC
in MotM: October Post #237616
i vote not to include TF2/Portal maps (it isn't P0rtal, it's just Portal) because the official SDK for them isn't out yet
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-03 21:09:21 UTC
in MotM: September Post #237593
start voting october
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-01 07:41:59 UTC
in TF2 FDG files Post #237442
did you really expect it? give it a month or so. from next month.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-11-01 04:04:32 UTC
in Quiet down and listen to the Aussie Post #237440
MOH: airborne is better than pacific assault, at least marginally. PA = in pixelated jungle, get killed by unseen enemy. airborne = get killed by a retard that suddenly appeared in a place that was empty before, but at least it looks good :P
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-31 07:26:18 UTC
in TWHL3 Post #237404
there is a link to IRC on the front page.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-31 05:19:27 UTC
in Decompile Problem Post #237399
they dont modify, they decompile and use that as a reference to rebuild.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-31 02:30:57 UTC
in TWHL3 Post #237396
ah, yeah....IRC.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-30 22:42:48 UTC
in The Orange Box graphics card question Post #237383
256 WHAT? video performance does not equal video card memory. exactly what model card is it?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-30 22:39:02 UTC
in Competition 24: Map from Layout Post #237382
make HL1 map! a well made HL1 map is better than a HL2 map filled with props and trapt faggotry
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-30 18:33:30 UTC
in Bitches don't know... Post #237359
Bitches don't know about my
[fail]
edit: Bitches don't know to stop spamming images
Bitches also don't know that srry pressured me into reopening this thread
Bitches furthermore don't know it's only getting one more chance.
no image spam, bitches (zombieloffe posted way too many, rimrook posted a wide one that stretched [this thread is spam anyway, keep the image spam out kk])!
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-30 07:10:54 UTC
in Competition 24: Map from Layout Post #237325
haha.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-30 00:37:52 UTC
in The orange box again. Post #237316
we do!
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-29 23:41:32 UTC
in The orange box again. Post #237311
i did 13 in three portals, and yes, you can jump up and grab the cube.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-29 23:26:42 UTC
in The orange box again. Post #237307
heh, thats what i got too :P
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-29 20:14:57 UTC
in The Orange Box graphics card question Post #237296
I still have a GeForce 4 MX 440...I don't actually use it, of course. That's just stupid.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-29 10:17:27 UTC
in The Orange Box graphics card question Post #237228
yes, but is it worth upgrading for every other game that will ever come out since 3 years ago?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-29 01:47:43 UTC
in Samurai Champloo Post #237211
massive truck of....?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-29 00:07:53 UTC
in The orange box again. Post #237208
i've got gold on a few of the 'least portals' challanges, chamber 13 in 3 portals, chamber 14 in 2 portals, and chamber 16 in 2 portals
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-28 08:58:57 UTC
in A Combine's Life is recruiting Level Post #237176
arg, those screens don't impress me at all.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-28 00:29:11 UTC
in Competition 24: Map from Layout Post #237152
i'd give you the win for a WCC
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-27 23:38:06 UTC
in Competition 24: Map from Layout Post #237147
you still have to submit a map!!
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-27 21:28:48 UTC
in Competition 24: Map from Layout Post #237143
lol, you can't "win" by screenshots, you win through me! i'm taking "donations" at the moment ;)
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-27 19:02:55 UTC
in Decompile Problem Post #237135
this is normal for a decompile. decompile carves the map from a giant cube, resulting in lots of invalid brushes. it also makes it impossible to recompile from the decompiled map, but its good to see how some entity setups were done.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-26 04:29:22 UTC
in Hello thread! Here?s the hello thread! Post #237039
shh, deus ex is good. deus ex 2 is not. system shock 2 is better :)
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-26 04:25:28 UTC
in Competition 24: Map from Layout Post #237038
you can reupload your compo entry as many times as you want ghetto
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-25 17:05:58 UTC
in Hello thread! Here?s the hello thread! Post #237017
don't worry, you get a massive string of flames sometime soon. but, i hope not. i quite like the current state of non-flamenclature.

oh, and just ignore us when we insult each other, that doesn't count as flaming! it's just friendly banter!
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-25 17:02:25 UTC
in Flat-Life (HL2D) Post #237016
thats an idea, someone make a map where gordon is stuck inside a game of tetris (which goes automatically), and has to jump up the blocks to escape crushage!
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-25 02:18:39 UTC
in Competition 24: Map from Layout Post #236980
i'm extending the compo by one week. i'm expecting an entry from you! otherwise, i'll ban you from the next compo or something random like that. :P
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-25 01:45:32 UTC
in Competition 24: Map from Layout Post #236977
just how long would you guys need extra?
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-24 19:49:38 UTC
in The orange box again. Post #236957
you start spraying, then pray that you hit something. it's not my rule, thats the real term for it.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-24 18:14:16 UTC
in Play HL1 with buyed CS 1.6? Post #236947
buyed. great english.

anyway, you need to purchase the game from steam. obviously if you don't have the game you can't play it. you have the half-life GCF because CS (and possibly CZ) needs files from it to run.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-24 06:47:15 UTC
in cant create server.... Post #236931
clientregistry.blob, fail habboi
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-24 06:00:35 UTC
in After an edit... Post #236929
? TWHL3 already redirects straight to the thread. this is the same for:
◊ making new threads redirects straight to the new thread
◊ new posts redirect straight to the thread it was posted on
◊ (not done yet) Private Messages deleting, sending redirect to inbox
◊ editing and deleting forum posts redirect to thread
◊ (i never use the map vault, but if it doesn't already, posting maps redirects to the map page)
◊ (same goes for map comments)
◊ as well as other new stuff such as projects, project forums, tutorial comments, journal comments, project news updates, new projects, etc etc, i think you get the idea.

? I haven't even thought about the code for "new threads", but i'm pretty sure newly edited threads get the little green dot atm, just not bumped.
? editing any post except your last post is not an option.
? deleting your last post is an option.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-23 08:36:00 UTC
in Competition 24: Map from Layout Post #236877
and a maps folder too, with the map in it
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-23 00:35:13 UTC
in Competition 24: Map from Layout Post #236870
if you put it in the zip file, make sure you put the entire thing in the correct file structure else it will not be judged
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-22 20:47:28 UTC
in TWHL3 Post #236848
no.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-22 19:04:35 UTC
in TWHL3 Post #236840
what? there are coloured dots next to the threads that have new posts since your last login.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2007-10-22 18:52:24 UTC
in Competition 24: Map from Layout Post #236838
guys, theres still more than a whole week to go.
Penguinboy PenguinboyHaha, I died again!