Forum posts

Posted 20 years ago2004-09-23 13:45:09 UTC
in OW! MY EYES!!! TOO BRIGHT! Post #61420
Make sure you are running RAD.
Posted 20 years ago2004-09-23 11:44:11 UTC
in hi all just joined.... Post #61386
Mop, and ZombieLoffe insane. Stay away from them. Welcome btw.

Actually, you'd better stay away from me as well ;)
Posted 20 years ago2004-09-23 11:39:09 UTC
in Thanks Seventh Post #61384
It's not that funny...but it's good.
Posted 20 years ago2004-09-20 15:45:09 UTC
in Like Airsoft? Post #60846
Hey! I'm older than Chow! WOOHOO! I'm not the youngest!
Posted 20 years ago2004-09-19 05:54:52 UTC
in Compo 11 (Glass) Post #60595
We're doomed! DOOMED! Well, I am anyway. mine is imaginative, the architecture on the upper floors is good, but the downstairs is shocking, and the map is poorly executed. I hope I get originality points.
Posted 20 years ago2004-09-19 05:52:49 UTC
in Tutorials: Time for the final update? Post #60594
We should keep the original tuts., and have some HL2 tuts. as well, since some people will need to update their computers, and this may take a while with those who have stubborn parents hint hint me.
Posted 20 years ago2004-09-18 14:29:55 UTC
in I need a c++ compiler Post #60471
Dev-C++ is awful. It keeps getting errors. Use MSVC++.
Posted 20 years ago2004-09-18 14:26:48 UTC
in Omg avatars! Post #60468
Mine is the best. A kid with a loaded SA80 assault rifle!
Posted 20 years ago2004-09-18 14:23:50 UTC
in Seriously Important Post #60467
I doubt it very much. HL1 isn't.
Posted 20 years ago2004-09-18 14:22:42 UTC
in Like Airsoft? Post #60466
Nice summary, jaardsi. Though a friend of mine shoots animals in his back garden. What a cruel bastard.
Posted 20 years ago2004-09-17 13:54:07 UTC
in Turrets which hurt grunts Post #60161
I posted this topic in Summer 2003. It is now September 2004. That must be the biggest bump in TWHL history. I wouldn't recommend bumping topics. And as for the answer, it can't be done in normal HL.
Posted 20 years ago2004-09-14 16:57:39 UTC
in Books. Post #59458
Hitch-hiker is good, but the books gradually get boring:

Hitch-hiker: Great
Restaurant at the end of the universe: OK
Life, the universe, and everything: Dull (I gave up on it)
The others: Not read

Dunno what my favourite book is. I like "Unscathed" by Major Phil Ashby, and ATM I'm reading "Bravo Two Zero" by Andy McNab (I like recent military history), but I also liked "Boy" by Roald Dahl (Going to read "Going Solo" after I finish BTZ).
Posted 20 years ago2004-09-10 16:22:50 UTC
in The TWHL Popularity Test Post #58058
I wonder if BJ's sites are pornographic?

No offence BJ!
Posted 20 years ago2004-09-10 16:20:30 UTC
in Habboi Post #58056
Brit-english forever!
Posted 20 years ago2004-09-10 13:36:40 UTC
in Zelda Mod Post #58026
It'd be really good, but EXTREMELY difficult to code. You're practically coding a whole new game there, but it would rule. Zelda is one of the best games ever.
Posted 20 years ago2004-09-10 13:35:03 UTC
in Stealth fans: Look now! Post #58024
I might have playtesters...and I might find an alternative to endless soldiers. Maybe I'll limit it to a squad of 8. And you'll have objectives/radio messages popping up onscreen regularly, so you'll know exactly what to do.
Posted 20 years ago2004-09-09 16:37:56 UTC
in The TWHL Popularity Test Post #57843
W00t! T3h popularity! I must sound like a geek. I won't do it again. Promise.
Posted 20 years ago2004-09-09 11:31:40 UTC
in Recommend a Map: Post #57791
Also Minimicus by SlayerA.
Posted 20 years ago2004-09-09 11:28:43 UTC
in Stealth fans: Look now! Post #57790
It's based on the first level of TS2...that's where I got the idea. It won't be frustrating stealth either. It's not "get seen and you fail instantly". However, being seen will make it a lot harder, since guards will run to activate alarms, which will trigger endlessly spawning grunts. The only time the "get seen and you fail instantly" idea happens is at the very start, when you're being smuggled into the base in the back of a truck. And you'll only get seen if you shoot the guards by the road when you're being driven in. So hold your fire! Actually, even better, don't shoot anyone until you get inside, since you will start with only a crowbar, and a silenced pistol with one clip of ammo.
Posted 20 years ago2004-09-08 16:03:10 UTC
in Names? Post #57595
1: grunt/sci/barney1
2: grunt/sci/barney2
3: grunt/sci/barney3

G_KID wrote:
Wow 2 pips.
2 pips and a crown actually. I'm a colonel. Or not.
Posted 20 years ago2004-09-08 13:22:33 UTC
in Nerd Post #57559
You just need to look at me to see that I'm a nerd.
Posted 20 years ago2004-09-08 13:11:02 UTC
in Recommend a Map: Post #57558
Bootleg Squadrog for Opfor. Azure Sheep, although frustrating, is good in parts (HL mod). Sweet HL is very popular, but I never got far on it. And Poke646 rules.
Posted 20 years ago2004-09-08 13:09:09 UTC
in Stealth fans: Look now! Post #57557
I'm going to include a silenced glock (to replace the original). It will sound silenced, although it'll probably attract loads of guards ;)
Posted 20 years ago2004-09-07 16:48:00 UTC
in Stealth fans: Look now! Post #57308
I'm currently working on a short spirit map pack, which will involve lots of stealth, including avoiding cameras, eliminating guards before they can activate an alarm, and avoiding being spotted. It's set in an installation in Siberia, which appears to just be a standard military camp, but has secret, illegal operations taking place underground.

I don't know how far I'll get with this pack, but if I get anywhere, I'll post some screens when it starts to show some promise.
Posted 20 years ago2004-09-07 13:18:59 UTC
in HOW DA HECK!? Post #57238
Animating in MilkShape is easy to learn, but extremely hard to master. My animations look un-lifelike, and they go far too fast. That's what you get for having animated for about 1-2 hours in your life. The animation was Gman saluting, but it looked awful.
Posted 20 years ago2004-09-07 13:16:17 UTC
in Friendly grunt? O.o Post #57237
You need to mix and match. Experiment a bit, and you should be OK. Spirit is pretty easy really.
Posted 20 years ago2004-09-05 10:17:03 UTC
in Question aboot the glass contest Post #56696
My idea was great, but the map itself sucked, 'cos the effect got screwed up. But the upstairs is impressive, if you ignore the chaos everywhere else.
Posted 20 years ago2004-09-05 10:12:57 UTC
in Please leave a massage Post #56695
I like being massaged...even though I never have been.
Posted 20 years ago2004-09-05 10:12:11 UTC
in To whoever wins "Glass"... Post #56694
Lol, ministeve. Kol: The problem is that if I set a tram/osprey compo, I can't enter it.
Posted 20 years ago2004-09-05 09:05:54 UTC
in Mappers everywhere!!! (hopefully) Post #56676
BATH!
Posted 20 years ago2004-08-25 15:02:57 UTC
in The Horror! Competition... Post #53987
Floater doesn't need flaming. He just needs to post fewer maps and wait until he improves his skills a lot before posting. I might enter BTW, if I have time.
Posted 20 years ago2004-08-25 14:58:01 UTC
in Taking out my anger! Post #53983
Floater: Burger King IS delicious, provided you're eating food from there a few hours later than you would eat decent food. Then you're so hungry that it seems delicious.
Posted 20 years ago2004-08-25 14:53:55 UTC
in Taking out my anger! Post #53981
I hate:

Steam haters
DELL computers (Like mine)
Freewebs.com
Flies/wasps. God, they're annoying.
Myself
Sport, 'cos I'm awful at it
The term "Super Definition": Call it HD FGS!
Posted 20 years ago2004-08-25 14:49:19 UTC
in OH GOOD GOD! Post #53978
Step 4: Get back on your computer and PLAY IT.
Posted 20 years ago2004-08-25 14:46:17 UTC
in Scools back, WHen? Post #53976
A week tomorrow.
Posted 20 years ago2004-08-25 14:45:33 UTC
in Steam VS Won: The final showdown Post #53975
STEAM RULES!
Posted 20 years ago2004-08-22 10:56:37 UTC
in To whoever wins "Glass"... Post #52819
Can you make the next compo an intro map (Tram/Osprey ride) compo? I can't suggest it myself if I win (Fat chance!), because I'd like to ENTER a Tram/Osprey compo. In exchange, I'll make the compo after whatever you want (Since I'm guaranteed to win the Tram/Osprey compo...I have a surefire way of winning :badass:). How about it?
Posted 20 years ago2004-08-22 10:52:53 UTC
in Question aboot the glass contest Post #52818
Oh crud...I just realised that the idea for my new entry also appeared in Seventh-Monkey's map "Cause of Death". Am I still allowed to enter it, since I made the map before realising that the idea was used in another compo?
Posted 20 years ago2004-08-22 10:47:48 UTC
in Mods... Post #52814
It's not the best mod ever...the level design is TOO good...I keep getting lost. New models etc. don't necessarily make it better either: Barniel and Kate look anorexic.
Posted 20 years ago2004-08-22 10:45:47 UTC
in Jokes. Post #52813
Jahzel: No. Although things might've changed. I last went over about 2 years ago ;)

What's the difference between a duck?

One of its legs is both the same.

(I don't get it or find it funny either)
Posted 20 years ago2004-08-21 14:54:16 UTC
in Gman or Nihilanth? Post #52525
It's Absolute Redemption, not Final Redemption. And yes. It rules.
Posted 20 years ago2004-08-21 14:44:06 UTC
in Jokes. Post #52519
How do you get two whales in a mini?
Over the Severn Bridge! (Only Brits will get it)

If you still don't get it, and are British, try spelling two as to.
Posted 20 years ago2004-08-21 13:46:18 UTC
in Compo 5 resurrection? Post #52506
Another thing: Why is Compo 2 at the bottom and Compo 1 above it?
Posted 20 years ago2004-08-21 13:45:31 UTC
in Compo 5 resurrection? Post #52505
This is all I know. It might be Andy joking though (He mentioned it in an email a while ago). I expect someone forgot the 5.
Posted 20 years ago2004-08-21 13:41:48 UTC
in How can you make models... Post #52504
Monster_generic, scripted_sequences/path_corners.
Posted 20 years ago2004-08-19 17:26:04 UTC
in Steam caused.... Post #52175
I hope I can get a new UNUSED CD key for free somewhere...and the ?10 it cost to buy that second copy of HL.
Posted 20 years ago2004-08-19 17:24:29 UTC
in steam lovers Post #52174
WON sucks. Bleh. As for wonderful experiences: None yet...but it's less buggy than WON.
Posted 20 years ago2004-08-19 14:53:04 UTC
in Steam caused.... Post #52139
I'll love steam the moment I can get hold of a cd key that someone hasn't already taken. I bought 2 copies of hl, both cd keys were already in use :x
Posted 20 years ago2004-08-19 14:47:41 UTC
in steam lovers Post #52137
Steam steam steam steam steam LOVELY STEAM! WONDERFUL STEAM!
Posted 20 years ago2004-08-18 14:52:07 UTC
in ToDo Post #51885
Kol should definitely be a mod. Radbidmonkey probably as well. If you want me, that's fine...but I'm not sure I deserve it.