Forum posts

Posted 20 years ago2004-09-02 22:15:16 UTC
in hl2 is almost there!! Post #56077
HL2 Is coming out sept. 30 ! Not a couple months, 28 days! I am counting each day down!
Posted 20 years ago2004-09-02 17:20:50 UTC
in More Nightwatch Eye Candy Post #56031
floaters mods will blow this away ;)
Zombie that was you. And btw not to make fun of floater, but that was HALARIOUS!!!
Posted 20 years ago2004-09-02 17:12:32 UTC
in hl2 is almost there!! Post #56019
Naw I know about how to upgrade all that. I actually kinda do have the money from bday and christmas to do it, but I dont really know if I want to. I'm kinda saving up for a motor-cycle when I get my licence (I know its 2 years away but I really gotta save). I am probably going to have to do some stuff to my computer though cause its so screwed up, I've had so many virus's and problems latley I am about to just format my hard drive.
Posted 20 years ago2004-09-02 17:06:30 UTC
in Half-Life 2 (questions) Post #56014
They tried to make hl2 for lower end machines so that everyone can play it :D - the engine has been improved alot!
Posted 20 years ago2004-09-01 22:08:35 UTC
in Spank the Monkey! Post #55867
202... lol im so sad
Posted 20 years ago2004-08-30 23:38:45 UTC
in I got an idea(remade) Post #55379
You know what would be cool? When half-life 2 comes out, if we all do this again. But this time it would be more of a mod type thing, basically just a half-life2 mission pack I guess
Posted 20 years ago2004-08-30 16:28:08 UTC
in steam lovers Post #55319
Posted 20 years ago2004-08-30 16:25:28 UTC
in hl2 is almost there!! Post #55318
lol. not minding if it comes out late (ER THAN IT ALREADY HAS!@(#$I(#@). sure.

Seventh, u think Im made of money?! Im 14 for christs sake!
Posted 20 years ago2004-08-30 16:23:03 UTC
in I got an idea(remade) Post #55317
Posted 20 years ago2004-08-29 16:10:21 UTC
in Coder needed, badly Post #55093
Yeah thats preety sad zombie :P - Well this mod sounds an awful like natural selection ... I hate to say it but natural selection would be better than this and people probably wouldnt play this.
Posted 20 years ago2004-08-29 13:32:14 UTC
in hl2 is almost there!! Post #55069
It sux for me because all I can get is a really crappy graphics card due to me not having an AGP slot (or w/e it is). But I can deal with only have 30fps with hl2 (based on the cs:s video stress test).
Posted 20 years ago2004-08-28 11:14:04 UTC
in Dhost ftp program Post #54830
W/e it is I want it to be free, so that I don't keep having to get a new one.
Posted 20 years ago2004-08-28 11:12:49 UTC
in hl2 is almost there!! Post #54826
DAMN THAT HACKER! You don't know how excited I got when I heard that! I guess I'll just have to hunt down that hacker and kill him. Sigh, Sept.30 is just so far away.

Does anyone know where the official release date is said? Like the website its on? I would like to see it.
Posted 20 years ago2004-08-28 11:07:10 UTC
in zombie mutating Post #54815
Wait thats where you got ur name? Its a half-life model? Can u post a pic of it cause I have never heard of it. (U should have it in your av if thats ur name)
Posted 20 years ago2004-08-28 00:22:10 UTC
in Dhost ftp program Post #54700
Hey, my cuteftp program for uploading stuff to dhost trial is over, can someone tell me what they use? Does uninstall+reinstall work? Can you upload things to dhost without using a ftp program??? I know you can with dos but... yeah I am not going to be doing that...
Posted 20 years ago2004-08-27 23:06:57 UTC
in twhl surprise anyone?... Post #54687
U know what would be cool? If someone modeled some gigantic ass boss dude and the fight is on an island. That would be so badass!!! I am preety much going to stop mapping on projects and stuff (accept the twhlmix) until HL2 comes out, so I guess I'm not going to be able too help tooo much.
Posted 20 years ago2004-08-27 23:00:36 UTC
in I need a modeler Post #54686
Post some pic's I wanna see it!!!

Once you compile it to the proper format (I dont know) just replace it with the other model... I mean, rename your stick model exactly the same as the one it re-places, and just overwrite it (in the models folder)
Posted 20 years ago2004-08-27 22:52:02 UTC
in hl2 is almost there!! Post #54685
Yeah for me the servers were busy but every minute I tried again and after like 5 minutes (NOT A HOUR) I got it going. IT takes like an hour and a half- two hours to download using broadband so its worthless without it.

What do I need to buy a cd-key to activate it? This is preety blunt asking this but doesn anyone know a way to unlock it (pirate basically)? I would buy the real copy for sure cause I need a cd, but I (like us all) are dying to play it lol
Posted 20 years ago2004-08-27 18:12:53 UTC
in What's the worst things... Post #54634
my gash to the bone is a lil' worse than that. Other than getting hit by a bike you didn't get super hurt : but yeah thats kinda happened too me to but normally I just kick Justin's (my friends) tire if hes going to hit me(before he does) and it forces him to turn away and hit something else... Im so cruel arn't I :P
Posted 20 years ago2004-08-27 17:55:45 UTC
in What's the worst things... Post #54621
Its terrible not having broadband, a 56k now a-day's can get you to surf the web, there is no way that your going to play newer games online with a 56k, and thats that. People really have some bad stories... Worst thing that happened to me was that I broke me arm roller bladding, and thats just simple breakage, it just got all swelled up. Actually it was just a fracture. Oh wait theres one more thing,
  • When I was like 6 I was running out of a store in a mall, not like an actual one- just a bunch of stores lined up together outside, and a kid on his bike was flying down and ran over me. I had a two inch long gash in my leg that went all the way down to the bone. Judging by the scar it left it was about a cm wide.
You fell three meters and blacked out? Isnt a meter like a foot and a half? Unless you went like head first I am suprised you would black out... Course I'm sure I am wrong about the conversion of meters to feet so...
Posted 20 years ago2004-08-27 17:33:33 UTC
in hl2 is almost there!! Post #54615
... I know what that is, but does it like have a playable demo or something? Cause its taking like hours to do and I have dsl.
Jardarsi, where did you get that, lol! Thats great!
So it is coming out September 30th ehh
Posted 20 years ago2004-08-27 17:28:06 UTC
in ToDo Post #54613
Well, I know nothing is happening... But I think that Brad is a very smart person, if we are the first ones out with a HL2 site, with tutorials, maps, and people, we are going to be popular. The problem is, atom is a very busy person and are we going to be able to be the first? I wish that seventh was able to change the website, seventh, you know html right???
Posted 20 years ago2004-08-27 16:11:11 UTC
in hl2 is almost there!! Post #54561
What is a pre-loading of hl2? And when does it OFFICIALLY come out (in stores)? I heard september 30th somewhere but it seems a little soon if its already on the my games list.
Posted 20 years ago2004-08-25 21:45:57 UTC
in Blood Gulch Remade Post #54102
Woah, thats some crazy awsome stuff. How long did it take you? Thats really awsome. Now I know who to call if I need a terrainer :D
Posted 20 years ago2004-08-25 18:02:24 UTC
in Possible Hammer Problem Post #54066
OK, I really need help with this one. Im putting it in the problem maps vault because I went through the WHOLE pointfile string. It was super-long and ended up like 2-3 feet away from where it started. I didn't see any problems... Please HELP me!!! (In problem maps)
Posted 20 years ago2004-08-25 17:38:39 UTC
in Possible Hammer Problem Post #54058
Nevermind I looked in Hammer help, thx for answering both of u, now I just have to ifnd that leak!
Posted 20 years ago2004-08-25 17:35:04 UTC
in Possible Hammer Problem Post #54056
how do I open up the pointfile?
Posted 20 years ago2004-08-24 22:06:32 UTC
in Possible Hammer Problem Post #53720
OK, now this is really insane. For my hldm map, every single point entity created a leak in the map. I only had like 5 or 6 of them (everythings textlight and theres no monsters so...), and every single one created a leak. I ended up just having to delete them because even when I moved them (they were all clearly no where near the outside of the map) it was still a leak... Whats the cause for this, and this sounds real newbie but is a "leak" always something touching the outside of the world?
Posted 20 years ago2004-08-24 21:09:56 UTC
in I got an idea(remade) Post #53714
Dude its only Tuesday, give him a break lol
Posted 20 years ago2004-08-24 21:07:44 UTC
in Blood Gulch Remade Post #53712
What do you mean we've done work? Rabid did you do things??? If you did email them to me (if you cant just post them in forums urself) and I will do it :D

***floater ask and admin to delet that gigantic halo pic... its already in the zip file and it makes the forums so hard and annyoing to read through
Posted 20 years ago2004-08-24 20:59:52 UTC
in Sounds... Post #53711
If you want the entire level to make sound then you check of the play everywhere in the ambient_generic's flags. Floater, if u keep up this answering your going to get the Posting Award from andy :D
Posted 20 years ago2004-08-24 00:39:55 UTC
in Gravitation.... no not the yaoi comic Post #53403
If you made the gravity -1 , you don't go up and you dont go down which is what you want right? 800 is normal gravity. 300 would probably be the long jump.
Posted 20 years ago2004-08-24 00:36:27 UTC
in 1 room diff grav? Post #53399
Dude just tell him how next time, he hasn't been here long and probably doesn't even know of the forum search.
Posted 20 years ago2004-08-24 00:34:05 UTC
in Water-filled barrel... Post #53397
When I was a newb mapper all I ever used where the block, hollow, and carve tools. OMG, I always got errors using carve and I didn't know how. All I use carve for is things that are square (Doors, rooms+hallways). Of course it suite's me right because on a few occasions I was trying to carve like 20 sided cylineders into a block and a couple of times into themselves at an angle... gee i was stupid.
Posted 20 years ago2004-08-24 00:29:59 UTC
in Blood Gulch Remade Post #53394
Once hl2 comes out we are sure as hell converting it. The vehicle usage (a ghost), and the improved cars and entity tying (machine gun jeep thing) alone could be what make the map. Plus this has to be bigger and the open terrain is much more suited for half-life 2.
Posted 20 years ago2004-08-23 14:58:03 UTC
in Blood Gulch Remade Post #53240
BTW- rabid ur cliff's would be great on this map :D ! Mostly the ground would look good with making cliffs like that. Goto squerl's website (its in his profile) and download it from there. I guess the rest of us should wait until your done with that to do anything else.
Posted 20 years ago2004-08-23 14:54:27 UTC
in Blood Gulch Remade Post #53239
Its from squerls site. and he had that pic+ur wad file in it. We really need a terrainer and a cliffer ( :P ) ... Hey admin can you please delet that gigantic halo pic, its REALLY annyoing, changing the forum sizes like that, and we dont need it anymore.
Posted 20 years ago2004-08-23 14:09:53 UTC
in How do I make those blackmesa robots Post #53221
ah , ok thx alot
Posted 20 years ago2004-08-23 11:45:51 UTC
in How do I make those blackmesa robots Post #53183
You know in the intro how they had those yellow spider robot things? How do I make those and make em move n' stuff? Is it a monster_ entity?
Posted 20 years ago2004-08-22 21:17:10 UTC
in Blood Gulch Remade Post #52991
Well I downloaded the map off of (whats his face's) site. I really am at a stand-still on what to do with it though. Some1 is going to have to do the pain in the ass work of terraining. Hopefully those textures will look better with that cuz that grass looks really poor right now, and the rocks on the wall repeat too much. Floater, get some dirt textures from the map, we need them too. (the sandy dirt and if there darker brown dirt)
Posted 20 years ago2004-08-22 12:17:22 UTC
in WaterWars .fgd... Post #52844
(lol he might give it to him if he has to show some examples of his work)
Posted 20 years ago2004-08-22 12:16:01 UTC
in Blood Gulch Remade Post #52843
This is the new forum for discussing blood gulch.
Posted 20 years ago2004-08-22 12:15:26 UTC
in A Horror Idea, Some Screens Post #52842
Posted 20 years ago2004-08-21 21:32:29 UTC
in blood gulch? Post #52664
(my email is davideo59@aol.com-tell me here when u send it so that it doesnt accidentally put it in the spam folder without me knowing)
Posted 20 years ago2004-08-21 21:31:26 UTC
in blood gulch? Post #52663
Well then I will let you continue to get textures but I must say... The glass in the screenie looked really bad, plz re-get that one, a better screenie. And post up the site to the textures u made. And can you email me the map when your done with it? If your having mappers block just send it to me, and I will give it back in probably about a day, I have some idea's.
Posted 20 years ago2004-08-21 16:32:26 UTC
in blood gulch? Post #52552
Don't worry, I am going to make textures too. I just got back from vacation and my hands are finally falling into place on this keyboard of mine. (I AM BACK YAHOOO)
Posted 20 years ago2004-08-20 23:42:58 UTC
in blood gulch? Post #52407
Well thats not really the point of XBOX... Its a cheaper system than a computer and its a console so... (btw rileymo halo was originaly made for xbox and later made for the pc)

Jst compare prices for the answer, a decent gaming machine bought from a norm company would probably be 1500 dollars. I myself run on a lower machine that was 1100 originally but I have upgraded it a little... An XBOX cost's what, like 200$..?
Posted 20 years ago2004-08-20 19:04:02 UTC
in Security Cameras Post #52333
Here is an interesting idea that I may be 100% wrong with. Look in the example map's for the hacking of the computer or whatever it was, and maybe you can trigger things using that technique (I dont know how that whole thing works though I never tried it)
Posted 20 years ago2004-08-20 18:58:21 UTC
in triggering textured lights Post #52331
Well if your textlight has an off/on textures all you have to do is.... Have the buttons (or whatever ur usings) target the func_wall and the textlights will change to their conter-parts
Posted 20 years ago2004-08-20 18:55:06 UTC
in crushers that are moved with levers Post #52330
Can you be a little more clear of what you want, I read it twice and still didn't know what your trying to get at. Hopefully this doesn't show too much of my intelligence.