OK, with the release of TF2, Source, does anyone know an easy way to get my .map files from CS/DoD etc. into source.
I have a really good canyon map CS 1.6/DoD (in .map/RTF) that I want to convert over to the source engine.
Once there I want to change the entire configuration/textures into TF2 and let the mayhem begin!!
Any ideas in how to do it easy?