armoury_entity (Counter-Strike)
Last edited 16 years ago2008-04-26 14:57:16 UTC
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Point EntityWorks like the weapon_x entities in HL.
Attributes
- Item (item) - Defines what type of weapon the entity should be. You can only use Cstrike weapons here
- Count (count) - Defines how many weapons should be spawned. If you add more than one, the ingame shot will look like there is only one, but there will be the number you have used.
Flags
Inputs
Outputs
*
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