env_smoker (Counter-Strike) Last edited 4 years ago2020-05-24 19:30:20 UTC

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Point Entity

Emits a particle smoke trail similar to the one produced by smoke grenades.

Attributes

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1 Comment

Commented 2 years ago2022-12-10 10:29:35 UTC Comment #104923
If you wish to add this entity to your FGD, you may use this:
@PointClass base(Targetname) = env_smoker : "Smoke emitter"
[
    health(integer) : "Duration (seconds)" : "2"
    scale(string) : "Smoke sprite scale" : "1.0"
    dmg(string) : "Dispersion of smoke particles" : "0.0"
]

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