info_landmark
Last edited 5 years ago2019-05-13 07:57:49 UTC
- Wiki
- View Page
-
You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date.
Click here to see the current revision of this page.
This article was converted from a previous version of TWHL and may need to be reviewed
- The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
- Some information may be out of date
- After the article is re-formatted and updated, remove this notice and the Review Required category.
- Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Point EntityIn a level transition, this entity defines the same point in both maps, so that the transition appears seamless.
Attributes
- Name (targetname) - Property used to identify entities.
Flags
Notes
- It's recommended to keep your map names short with no capital letters, underscores or special characters. Instead of Chapter_3_Level_5, try c3l5 or ch3lvl5.
- It's recommended to follow the same naming conventions for landmarks - no capital letters or underscores / special characters.
1 Comment
You must log in to post a comment.
You can login or register a new account.
Courtesy of Archie: In this example, the Player is Green, the info_landmark is Orange, and the trigger_changelevel is red.