info_landmark (Half-Life)
Last edited 8 years ago2016-01-14 11:48:50 UTC
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Point EntityIn a level transition, this entity defines the same point in both maps, so that the transition appears seamless.
Attributes
- Name (targetname) - Property used to identify entities.
Flags
Notes
- It's recommended to keep your map names short with no capital letters, underscores or special characters. Instead of Chapter_3_Level_5, try c3l5 or ch3lvl5.
- It's recommended to follow the same naming conventions for landmarks - no capital letters or underscores / special characters.
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Courtesy of Archie: In this example, the Player is Green, the info_landmark is Orange, and the trigger_changelevel is red.