Health | Pistol damage | Grenade damage | |
---|---|---|---|
Easy | 30 | 5 | 100 |
Medium | 50 | 5 | 100 |
Hard | 50 | 8 | 100 |
path_corner
that the monster entity would start patrolling.func_monsterclip
solid/impassable to this monster.info_node
placement is also crucial; too few and assassins could get stranded on those high boxes.You must log in to post a comment. You can login or register a new account.