Difficulty | Health |
---|---|
Easy | 400 |
Medium | 400 |
Hard | 400 |
path_corner
which targets other path_corners
forming a cyclic route, otherwise, the game will crash.monster_human_grunt
(or monster_grunt_repel
) to resupply, otherwise, the entity will be taken away. [clarify: meaning?]func_monsterclip
, and can pass through CLIP and SKY brushes.You must log in to post a comment. You can login or register a new account.