trigger_usetool (Counter-Strike: Deleted Scenes)
Last edited 1 year ago2023-11-13 08:22:35 UTC
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This creates an invisible area where tools (Fiber Optic Camera, Blowtorch, etc...) can be used.
Attributes
- Name (targetname) - Property used to identify entities.
- Kill Target (killtarget) - When an entity is triggered, it will remove from the game the entity specified by this property.
- RC Bomb Target (rcbombtarget) - Area where the RC bomb will be placed.
- Tool Name (toolname) - Tool to be used in this area.
- bomb_defuse = Bomb Defuse Kit
- weapon_blowtorch = Blowtorch
- weapon_briefcase = Briefcase
- weapon_camera = Camera
- weapon_fiberopticcamera = Fiber-Optic Camera
- weapon_radio = Radio
- weapon_radiocontrolledbomb = Remote Controlled Bomb
- Tool Target (tooltarget) - Sets the angle where the player needs to face to use the tool.
- Bomb Defuse Time (bombdefusetime) - Bomb defusal time, in seconds.
Flags
- Remove on use (1) - Removes the zone when the tool action is completed.
Notes
- If "Remove on use" is used, there is a bug with the weapon_fiberopticcamera (Counter-Strike: Deleted Scenes) that locks the player in the camera screen.
- It is best to think of the "RC Bomb Target" key value as a guide to where the resulting RC bomb will be placed. The main game uses w_rcontrolbomb_indicator.mdl for this purpose.
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