weapon_tripmine (Half-Life)
Last edited 16 years ago2008-05-04 03:44:32 UTC
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Point Entity
Attributes
- Name (targetname) - Property used to identify entities.
- Target (target) - When an entity is activated, it triggers the entity with the name specified by Target.
- Pitch Roll Yaw(YZX) (angles)
- Kill Target (killtarget) -object
to kill when ammo is picked up
Flags
Inputs
Outputs
Notes
- You can trigger an event when this item is picked up by giving it a Target value and using that same value as the Name of the event to be triggered.
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