News posts

Andy17 years ago2003-06-10 02:37:00 UTC 0 comments
Skeeve has produced a really quick guide to the most common forum question: "How do I run a HL map (.bsp file)?".

And I have added a tutorial on Rope, Waterfalls and Dripping water. If anyone has had success with swinging rope, please let me know.
atom17 years ago2003-06-06 20:30:00 UTC 0 comments
The Map Vault has arrived!

Yep, this is the secret project and I've been hammering out the code for it for a good handful of hours (albeit stretched over several weeks), and I think we're all hoping it catches on.

There's still plenty more to add, but it's functional already, so you should definately check it out, and submit anything you've got while you're at it.

I think the Vault has the potential to become TWHL's most popular feature. Maybe it'll get so big it'll need a site of it's own :) But you guys need to kick-start it right away!
atom17 years ago2003-06-01 16:24:00 UTC 1 comment
That's right: a new competition has just launched: Scripted!

Get mapping right away, because there are sure to be some pretty amazing entries coming in.

In other news, there's a new setting for members: time zone. If you're already a memeber, go to your profile page and set your time zone. Then forums, the shoutbox, news items etc. will be dated according to your zone!

The 'mystery section' is pretty much finished... just doing some final checks, but get ready for its launch in a couple of days' time!
Andy17 years ago2003-05-30 22:53:00 UTC 0 comments
After months of testing and research I have released the R_Speeds Tutorial.

If you thought you understood why maps became Laggy, or why using func_entities was good for reducing r_speeds, then you might want to read this tutorial. A lot of the common myths about reducing speeds in the map are discussed. Some of them might surprise the veteran mapper.

I forgot to mention that I had posted the Dimensions tutorial during the week, a good place to start if you need to know unit height, width and length for your Maps.
Andy17 years ago2003-05-24 20:23:00 UTC 0 comments
Yesterday, TWHL was down for most of the evening (GMT+10). I am glad to report that it was the server, and not my new found Admin privileges : -).

On a more interesting note, Skeeve has set up an IRC channel on (click the link to open the channel in mIRC or Virc, if you have it installed). I have had the pleasure of chating in real time to him. If you want to find out more about IRC and the new TWHL channel, have a look here.
Thanks Skeeve.
Andy17 years ago2003-05-23 19:34:00 UTC 0 comments
Check out SlayerA's Multi_manager tutorial.

These entities are the most useful and user friendly little devils in the whole entity set. Almost all 'timed' functions in Half-Life rely on multi_managers.

There are more tutorials in the pipeline, and we are always looking for inspiration, If you have a good idea for a tutorial or you think you might like to try your hand at writing one, send me an e-mail.
atom17 years ago2003-05-18 12:58:00 UTC 1 comment
I didn't plan on having a shoutbox, but I just decided a few hours ago I'd give it a go. Check it out down there on the menu! There's also a 'live' version thrown in for people who want more of a chatroom experience.
Andy17 years ago2003-05-13 11:12:00 UTC 0 comments
For those of you wondering what is happening to TWHL, don't ! It is still here and still going strong. The number of New registrations is climbing everyday, and I would like to thank those of you who have posted replies to the forums and answered questions. SlayerA and I are working on a few new tutorials. Atom is working hard behind the scenes to bring us a new (secret project?) section that will enhance the site.
If you have any comments, or suggestions, then feel free to post them in the Stuff Forum (actually we might have to change the name of that?) or drop me an e-mail.
Happy Mapping.....
atom17 years ago2003-05-12 13:24:00 UTC 0 comments
I was just finishing up this post when I hit the handy Alt-F4 button on my mouse. Not very handy when that happens...

Anyway, firstly I'm going to announce that Andy is finally... finally, going to be able to do cool admin things on the site, like write news, add tutorials, create competitions etc.! Directly, with no delay! Woohoo! Also, SlayerA is now a forum moderator, so beware! Yeah!

The site's been slowing down a bit lately. I know. It's not that I've gone into hibernation or anything (it's getting cold down here), I'm just concentrating on other things, like... um... TV. But at least with Andy on admin and SlayerA helping out the site won't go under any time soon. Yes, they're busy too, but they've still got plenty of enthusiasm left.

And no, I'm not leaving. Ha!

By the way, there's a new section heading for TWHL, and it's something amazing, so stay tuned.
atom17 years ago2003-04-21 08:33:00 UTC 0 comments
Whoa! Contest results out already... that has to be a record. Anyway, well done to the winners! And I suggest everyone go get the winning maps and check them out.
atom17 years ago2003-04-05 23:00:00 UTC 1 comment
Yep, no 3-week wait this time. There's a new competition already! You've got two weeks to get your entries in, so get started.
atom17 years ago2003-04-03 17:09:00 UTC 0 comments
The contest results are out! Some good entries there... been out all day watching movies, but the next competition is ready so expect it soon!
atom17 years ago2003-03-29 19:54:00 UTC 0 comments
Wondered for a bit just now why there was a big jump in hits on the 23rd. Maybe everybody came to check who won the contest :) Well, the results are coming (whoa, a week already! Just took a short break from the PC, and look what goes and happens!)

Finished Stephen Hawking's The Universe in a Nutshell yesterday. Finding myself staring out the window every now and then, wondering how everything came to be in 10 dimensions. Or is that 11? And what are p-branes, anyway?

Got 10 days' holiday at last (at last!)... something to do with rabbits and eggs and stuff, I think.

Anyway, see y'all soon.
atom17 years ago2003-03-19 20:37:00 UTC 0 comments
Sorry I'm being so slow guys! Stuff's piling up in the Real World, but rest assured, I'm not forgetting the site, just delaying it. A kind of temporary deliberate forgetting. Sort of.

Anyway, I've got a new machine to play with - yep, the 2.4 I mensioned last week! Whew. 'Nuff said!

I hope you're all working hard on your competition entries. There are some great ones in already. Not much time left, people!
atom17 years ago2003-03-08 21:55:00 UTC 0 comments
At last - some more stuff! Two new tutorials: CS Setup Guide (by Andy) and Ladders (by LightForce). I'm working on a compiling tut which should be up, well, tomorrow. And there'll be more mod setup guides appearing soon. Also, there's a long-overdue new contest! Check it out.

The TFC entity guide is one helluva mission, but it's moving along. There's a DoD guide under development as well.

And on a personal note: I'm tracking down parts for a custom PC which I hope to build very soon. I'm so proud of the specs (even though I don't have the machine yet), I thought I'd publish them here :)

P4 2.4 GHz, 512MB DDR333, GF Ti4200, 80GB (+30 GB) HDD. All in a nice trendy case. Yeah!