Forum posts

Posted 18 years ago2006-03-22 12:06:13 UTC
in Half-Life: Hostage Situation Post #170214
Looks very nice :o. Finish it!
Posted 18 years ago2006-03-22 11:55:49 UTC
in halflife2.wad Post #170201
Yes it is. And Rimrook did a great job here :)
Posted 18 years ago2006-03-22 11:54:59 UTC
in I Love TWHL! Post #170199
and you think this would prevent something? pfff...
Posted 18 years ago2006-03-22 11:30:03 UTC
in I just... (II) Post #170193
.. got hungry
Posted 18 years ago2006-03-21 17:50:58 UTC
in I Love TWHL! Post #170096
People are returning ;o
Posted 18 years ago2006-03-21 17:08:36 UTC
in Half-Life: Hostage Situation Post #170072
Nice.
Posted 18 years ago2006-03-21 10:49:55 UTC
in Which Pulp Fiction character are you? Post #170042
Who's never seen the film?
Me. :>
Posted 18 years ago2006-03-21 10:26:00 UTC
in I just... (II) Post #170037
.. came back from school and drank some juice.
Posted 18 years ago2006-03-20 14:59:11 UTC
in GCFs Post #169791
They are Game cache files. And they are needed. Do not delete them.
Posted 18 years ago2006-03-20 14:27:04 UTC
in Deep thoughts..... Post #169781
There are no Earth like planets in Alpha Centauri so there can't be any living things like us.
Posted 18 years ago2006-03-20 13:38:47 UTC
in Half-Life : Gyradell Invasion Post #169771
/me want's to test too! :confused:
Posted 18 years ago2006-03-20 10:36:26 UTC
in I just... (II) Post #169745
lol, OWN3D
Posted 18 years ago2006-03-20 09:18:29 UTC
in I just... (II) Post #169740
.. came back from school and noticed another spam fest.
Posted 18 years ago2006-03-20 09:16:25 UTC
in Deep thoughts..... Post #169739
Geez Elon... that post makes no sense at all.
He's a pro at nonsence :D
Posted 18 years ago2006-03-20 09:14:42 UTC
in I Love TWHL! Post #169736
Not so many people map for cs here :)
Posted 18 years ago2006-03-20 09:13:22 UTC
in spam detection Post #169735
Maybe there should be some timer that doesn't let you post new topic, lets say for 10 minutes or something. Same with posts (30 seconds or so).
Posted 18 years ago2006-03-19 16:16:27 UTC
in I just... (II) Post #169546
.. drank some juice
Posted 18 years ago2006-03-19 16:13:19 UTC
in picture classics Post #169544
rofl
I was laughing at it for few minutes :D
Posted 18 years ago2006-03-19 15:47:52 UTC
in I just... (II) Post #169539
no you didn't. You clicked post after you've written the text. Therefore it's not correct. :sarcastic:
Posted 18 years ago2006-03-19 13:03:32 UTC
in Deep thoughts..... Post #169522
Interesting thoughts.
Posted 18 years ago2006-03-19 10:09:31 UTC
in picture classics Post #169509
hawtdogs
Posted 18 years ago2006-03-19 07:16:34 UTC
in halflife2.wad Post #169479
I could host it on my place when i get the wad.
There would be more sources to get it then.
Posted 18 years ago2006-03-19 06:24:59 UTC
in I just... (II) Post #169458
.. started eating breakfast.
Posted 18 years ago2006-03-17 16:05:09 UTC
in Which Pulp Fiction character are you? Post #169107
User posted image
wtf? :>
Posted 18 years ago2006-03-17 14:35:42 UTC
in halflife2.wad Post #169080
Wow. Good idea. Can't wait for the result.
Posted 18 years ago2006-03-17 10:21:31 UTC
in Firefox vs Opera vs IE va whatever else Post #168930
WTF is with all these 'vs' threads popping out.
Posted 18 years ago2006-03-17 09:22:57 UTC
in R_speeds And You Post #168923
When i map i try to keep wpolys below 1000. But 1500~ are acceptable if i play other maps.
Posted 18 years ago2006-03-17 08:25:24 UTC
in R_speeds And You Post #168914
wpolys: <1500
fps: >60

@Salty lol how can you accept such low fps?
Posted 18 years ago2006-03-17 07:19:57 UTC
in HD-DVD Vs. Bluray Post #168897
I'd go for a blueray.
- They are much more scratch sensitive.
Let's hope they are not that sensitive.
Posted 18 years ago2006-03-16 14:51:27 UTC
in UNB's Mod in the making. Post #168736
Indeed. Don't do that again.
Oh and BTW the model and textures looks nice but the head looks like a smiling old man to me.
Posted 18 years ago2006-03-16 08:15:52 UTC
in AHHHHHHHH!! This is ticking me off! Post #168621
I tried it too but it's very confusing :)
Although i must say that it did help me to find a leak. But i prefer the big cube method.
Posted 18 years ago2006-03-16 05:08:40 UTC
in New Mod: "Turnstile" Post #168598
Awesome!
Posted 18 years ago2006-03-15 14:29:19 UTC
in Quake 4 Mapping Post #168457
Quake 4 is SP and MP
Posted 18 years ago2006-03-15 14:25:47 UTC
in Mother <%#$@*&^%> Dialup!!! Post #168455
Heh most of computers today couldn't handle this big speed.
Posted 18 years ago2006-03-15 13:42:33 UTC
in Hypnotic Chooks Post #168444
cough*birdflu*cough
Posted 18 years ago2006-03-11 12:53:10 UTC
in picture classics Post #167719
i don't get that one with a cat.
Posted 18 years ago2006-03-10 13:10:02 UTC
in Ataxia Sanctuary (SP) Post #167440
very very very nice skins :)
Posted 18 years ago2006-03-09 09:53:39 UTC
in Wth is this error about?! Post #167162
Posted 18 years ago2006-03-09 07:06:07 UTC
in Emo kids Post #167145
Have few in my school too. I too have no problem with them :)
Posted 18 years ago2006-03-05 18:03:17 UTC
in Vtex Texturing problem Post #166571
Hrnygoat, I love you!
That's what PM's are for. :P
Posted 18 years ago2006-03-02 15:30:54 UTC
in New Mod: "Turnstile" Post #165978
very very nice Rimrook!
Posted 18 years ago2006-03-02 14:09:12 UTC
in [WIP][HL1] Xen Assault Post #165963
those beams coming from the laps look very nice.
Posted 18 years ago2006-03-01 14:10:24 UTC
in Could Someone Explain This? Post #165769
i got one of those when my info node was stuck in a brush.
Posted 18 years ago2006-03-01 14:06:54 UTC
in I Need Your Face 2 Post #165767
damn i need a digital camera ;o
I suppose i'll get one in a short period of time. :cool:
Posted 18 years ago2006-02-25 18:02:29 UTC
in I Need Your Face 2 Post #165031
Yay another twhl dedication project. :)
Posted 18 years ago2006-02-25 17:56:08 UTC
in New Map - de_garden Post #165030
looks nice, but that wall texture doesn't fit there. Looks like mud it self. Make it differ from the ground a bit.
Posted 18 years ago2006-02-25 17:05:26 UTC
in Low FPS? and Transparency? Post #165025
Indeed. Change it to opengl.
Posted 18 years ago2006-02-25 17:03:43 UTC
in Hammer compililing old map builds Post #165024
something like that happened to me when it compiled with errors.
Try to delete/move the .bsp from the folder and recompile, see what happens.
I bet you'll get an error :)
Posted 18 years ago2006-02-25 16:58:21 UTC
in Wuddaya Think? Post #165021
beeeeaaaauuuuuutiful! :&gt;
Posted 18 years ago2006-02-21 15:59:16 UTC
in Little question Post #164306
edit button!