%..Warning: Illegal Brush (edge without opposite face): Entity 1270, Brush 0Should probably fix this. If there are any warnings or errors during compilation then it probably won't work properly anyway.
.80%...90%.Warning: Illegal Brush (edge without opposite face): Entity 853, Brush 0
"edicts" "2048"Note that anyone that plays your map will also have to add this.
<xml version="1.0" standalone="no"/>Not that different, but it'll eliminate any issues with long names, since the original parsing code uses fixed size buffers.
<replacement_map>
<keyvalue key="models/scientist.mdl" value="models/female_scientist.mdl"/>
</replacement_map>
The client is a library that you include in your application. It can write minidump files capturing the current threads' state and the identities of the currently loaded executable and shared libraries. You can configure the client to write a minidump when a crash occurs, or when explicitly requested.
The symbol dumper is a program that reads the debugging information produced by the compiler and produces a symbol file, in Breakpad's own format.
The processor is a program that reads a minidump file, finds the appropriate symbol files for the versions of the executables and shared libraries the minidump mentions, and produces a human-readable C/C++ stack trace.
[/quote]Warning: === LEAK in hull 0 ===Unless this is the leak you fixed (in which case you should provide the latest log), there is another leak.
Entity light @ (-440, -79, 238)
//...
}if ( strcasecmp(game, "valve") )
engine->pfnClientCmd("mp3 stop\n");
}