Introducing my entry: Inferno
-
-
All three screenshots are taken from different angles with the player standing ontop of the ground while facing this object of interest.
-
Math: 30 solid brushes - 6 brushes used for SKYBOX (including ground, which cannot be seen) = 24 solids used. 24 solids + 5 brush entities (conveyors and func_illusionarys seen in the picture = 29 brushes. Not including 6 point entities which one of them is a light_environment and 5 are barely visible sprites to enhance the lighting and desert background effects.
P.S.: 1 of my solid brushes can only be seen BARELY in one of the beauty shots and only in hammer, what a waste huh?
I couldn't figure out where to put it.