Stu, go ahead and Use it! I'll be interested in seeing the result without putting any effort into it
I have my own storyline / theme. I have the basic triggers worked out, and i'm moving onto layout later tonight
basically, whenever I shift-drag an object, even if texture lock is on, the texture alignment screws up completely. No idea why this happens.I have ran into this too. I get around it with a quick CTRL+C & CTRL+V and drag the new copy. Not as efficient but it works.
Also, I can't figure out how on earth to replicate Hammer's alt-click texture feature, nothing I can see on the drop down list does it on the texture application window.Yeah it doesn't seem to work the same way. Definitely something that needs to be looked at because Hammer's ALT+Right-Click is the best thing since sliced bread.
deleting entities from the entity list, and then trying to save or activate the 3D view crashes SledgeI've noticed that deleting a 0x0x0 entity/brush from the Problems Prompt turns your 3D window black. If you save or try to move around in the 3D window you get pelted with Warnings. HOWEVER, dragging out a new camera (shift-drag with camera selected) in a 2D view creates a new camera and re-activates 3D view / Saving capabilities without crashing Sledge.
giving the assassins sub machine gunsWhy would you ever do that.
Tet, you have combined my love for Goldsource and baked potatoes in a perfect analogy.
...I'm afraid we need to get married now.