Back in 2007 when I connected to the internet( actually used the internet before), Counter-Strike was extremely popular in my area and a lot of friends and colleagues were connected through a huge LAN to the internet. That means we had no lag at all, and we could constantly find 4-5 locally hosted servers by random people.
So at a point I discovered a couple of map hosting sites and started downloading lots of maps just to explore them and propose them for playing. I even kept a notebook( I think I still have it) in which I wrote the name of the maps I liked most.
At this point I thought people who designed these maps must be some kind of advanced game designers(basically it was... MAGIC for me). That's to say- I was convinced that it's next to impossible to create such a map. It's basically the same way I still think today about creating 3D worlds in other games- like NFS.
I experimented with the Starcraft editor before, and at a point the curiosity in me just exploded. There must be an editor for counterstrike too!( knew nothing about "gold source... blah blah"). I searched, and I found the Hammer editor. I was so excited! I expected to find something easy to use( it is now, but then...) like the Starcraft editor. I installed it, and when I opened it for the first time the program just scared the crap out of me. Literally I've lost all hope of ever making maps. The first impression was that it was such a hard program to learn that I abandoned the idea for about
4 months(this happened around March 2007).
Then, as the summer holidays approached, I gathered some courage and started googling after Hammer editor. This is how I discovered a few sites like TWHL.co.za, snarkpit,egir.dk and others. Among these TWHL was the most appealing, part because it had an orange theme and I like orange, and part because it seemed to have an interesting community.
So TWHL had a silent student for a whole summer. In the first week I had progressed a lot. I still remember my first map- a cube using cs_assault textures. Ah, that was my day. It was such a special feeling, I felt like breaking a thousand barriers :).
And then I started with a map: samurai_jack_mini_map_#number. Each map had new features and I would test it with my friends. I think I still have uploaded the last map of those series(version 8 or 9 if I remember correctly),
samurai_jack_mini_map_ultimate. And then I joined you guys in the autumn. You can say that my progress on the internet forums coincide with my age on TWHL.(4 years 4 months).
My first big project was The_Dome after I've seen a tutorial on creating domes.
And that's the story you might not know, the rest of it... it's on the forums :).